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  • From: Geoffrey Derber <Geoffrey.Derber AT Trinity.edu>
  • To: Eric Sandall <eric AT sandall.us>
  • Cc: sm-discuss AT lists.ibiblio.org
  • Subject: Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?
  • Date: Tue, 24 Jun 2003 15:24:02 -0500

Eric Sandall wrote:
Geoffrey Derber said:

Eric Sandall wrote:

<snip>

I've decided that we're going to hold off splitting the rest of the
grimoire until we figure out a few things:

My question wasn't so much about splitting off the rest of the grimoire,
as to which of the two new grimoires rejected games should go into,
rejected or games.


Ahh, sorry, missed answering that part. ;) I'd like packages to go into
their most specific section, such as most packages go into the main
grimoire, if they are rejected because of licensing they go into
z-rejected, and if they are a game they go into games (even if they have
z-rejected licensing, then they just go into games/z-rejected). This way,
if you just want the normal packages, you can use the main grimoire, if
you want to use some non-OSS licensed packages, you can add z-rejected,
and if you want games, you add games. It would be weird to look for a
game not in the games grimoire but in z-rejected (to me), so that's my
reasoning.



Okay, that's exactly what I wanted to know.

Thanks,
Geoff





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