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  • From: "Mathieu L." <lejatorn AT smgl.homelinux.net>
  • To: sm-discuss AT lists.ibiblio.org
  • Subject: Re: [SM-Discuss] Games grimoire guidelines
  • Date: Thu, 20 Jan 2005 20:27:57 +0100


> We are following the Filesystem Hierarchy Standard v2.2[0]. Snippet[1]:
> Filesystem Hierarchy Standard
> 5.7 /var/games : Variable game data (optional)
>
> 5.7.1 Purpose
> Any variable data relating to games in /usr should be placed here.
> /var/games
> should hold the variable data previously found in /usr; static data, such as
> help text, level descriptions, and so on, must remain elsewhere, such as
> /usr/share/games.
> BEGIN RATIONALE
>
> /var/games has been given a hierarchy of its own, rather than leaving it
> merged
> in with the old /var/lib as in release 1.2. The separation allows local
> control
> of backup strategies, permissions, and disk usage, as well as allowing
> inter-host sharing and reducing clutter in /var/lib. Additionally,
> /var/games
> is the path traditionally used by BSD.
> END RATIONALE
>
> See also /usr/share[2].
>
> -sandalle
>
> [0] http://www.pathname.com/fhs/2.2/
> [1] http://www.pathname.com/fhs/2.2/fhs-5.7.html
> [2] http://www.pathname.com/fhs/2.2/fhs-4.11.html

ok, thx for the explanation.
Now even though I still think it's not convevient there's at least an
"official" reason.

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