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  • From: "Mathieu L." <lejatorn AT smgl.homelinux.net>
  • To: sm-discuss AT lists.ibiblio.org
  • Subject: Re: [SM-Discuss] Games grimoire guidelines
  • Date: Thu, 20 Jan 2005 20:10:51 +0100

On Thu, Jan 20, 2005 at 09:28:42AM -0800, Eric Sandall wrote:

> There were a few other games that did that (I don't recall which ones), but
> what
> I did for the ones I fixed was modify either the Makefile or the source to
> use
> the proper path.

ok thx, I'll see about that.
>
> > Also I was wondering why we don't use the /usr/share path for the games
> > like for all the other programs instead of using /usr/share/games ?
> > Why do games need a special path, why do they have a special status?
>
> Probably to keep the games separate from "useful" programs? That's just the
> way
> it's always been, so we've kept with it, IIRC.

I don't see any usefulness to that and I think it makes it harder to
write spells. My point is, I thought smgl was trying to stick to the
lfs and official *NIX stuff like that for its overall design and I don't
think putting games in a game dir is in agreement with that, moreover it
doesn't bring any improvement to me because I don't see the problem with
games being "treated" as any other program.

just my 2 cents...

Mathieu.

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We are Microsoft. Linux is irrelevant.
Openness is futile. Prepare to be assimilated.
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