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  • From: Adam Clark <aclark AT sourcemage.org>
  • To: sm-discuss AT lists.ibiblio.org
  • Subject: Re: [SM-Discuss] Games grimoire guidelines
  • Date: Tue, 18 Jan 2005 20:09:28 -0800

Most excellent... I had a very brief look at that spell yesterday and
said "euch". Glad to hear you're taking care of the update. =)

On Tue, Jan 18, 2005 at 07:32:09PM +0100, Mathieu L. wrote:
> On Tue, Jan 18, 2005 at 11:20:25AM -0800, Eric Sandall wrote:
> > > suggestions, constructive comments should be directed back here...
> > > flames
> > > belong in /dev/null
>
> Just to let you know that I'm currently working on an update of the
> vegastrike spell whenever I have a few minutes. It's taking me some time
> since it's long to download and to compile and it's still quite a mess
> to install but at least it seems the 0.4.2 version doesn't need the
> hacks of the previous one and it will allow me to convert it to api2
> while I'm at it.
> Well, it was just so that nobody starts working on it too, it would be
> a waste of resources.
>
> Also, the guys of bankiz told me they will release soon a 1.0 version
> which should be *NIX compliant for the install (ie usual configure, make
> make install) so we should be able to add it soon to the grimoire.
>
> Cheers,
>
> Mathieu.
>
> --
> Windows: A 32-bit patch for a 16-bit GUI shell running on top of an
> 8-bit operating system written for a 4-bit processor by a 2-bit company
> who cannot stand 1 bit of competition.
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