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  • From: "Eric Sandall" <eric AT sandall.us>
  • To: sm-discuss AT lists.ibiblio.org
  • Subject: Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?
  • Date: Mon, 16 Jun 2003 08:25:23 -0700 (PDT)

Dufflebunk said:
> Might we perhaps want to make z-rejected a grimoire of it's own? I would
> add the suggestion considering the ability of putting spells in more
> than one section (via symilnks), or being able to make sections have
> arbitrary depth for sub-categorisation.

As for actually separating games, I think it's a good idea as games are
not really needed for a working machine (and as you've noticed Hamish, not
many of us play the games, otherwise there'd be many more bugs, or would
have until you came along ;)). If we do this, I would also like to
separate z-rejected as well, we can then have the following setup:

[devel|test|stable]/<sections left>
games/[3D, arcade, strategy, etc.]
z-rejected/[games, devel, libs, etc.]

As a default install (ISO) I would like only the stable grimoire, no games
nor z-rejected. We'll have to document this on the wiki so people don't
say, "There's no Java!" or, "No games?". :)

Anyone (Tony?) know how we can get Perforce to do this?

Thoughts?

-sandalle

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Eric Sandall | Source Mage GNU/Linux Developer
eric AT sandall.us | http://www.sourcemage.org/
http://eric.sandall.us/ | SysAdmin @ Inst. Shock Physics @ WSU
http://counter.li.org/ #196285 | http://www.shock.wsu.edu/




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