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[SM-Discuss] Fwd: New Thread: Time to cap grimoires?
- From: Hamish Greig <hgreig AT bigpond.net.au>
- To: sm-discuss AT lists.ibiblio.org
- Subject: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?
- Date: Mon, 16 Jun 2003 18:07:18 +1000
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wrong address
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Subject: New Thread: Time to cap grimoires?
Date: Mon, 16 Jun 2003 17:15
From: Eric Schabell <eschabell AT sourcemage.org>
To: "Sergey A. Lipnevich" <sergey AT optimaltec.com>, Hamish Greig
<hgreig AT bigpond.net.au>
Cc: sm-discuss AT lists.sourcemage.org
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> On Monday June 16 2003 02:50, you wrote:
>
> Hamish Greig wrote:
> >ONce i have finished my current spree there will be atleast a dozen binary
> >games, i had not planned on putting them all into z-rejected.
> >Some other solution must be reached. I believe Games should become an
> >exception due to the proprietary nature of many games.
>
> I strongly disagree. Proprietary stuff goes to z-rejected /exactly/
> because it's proprietary. I respect other's people desire to play a
> game, but I'd like to maintain a clear separation of free and open
> source software on one side and the proprietary software on the other.
> There may be legal ramifications about what we have in z-rejected,
> that's another reason for things to go there, so if we're ever in
> trouble we just blow z-rejected and the rest must be OK to keep.
I personally think Sergey is right here... I am also keen on the idea of you
making a seperate Games grimoire. The neat part of this distro is that you
CAN make any type of grimoire you want and offer it to the public. I would
gladly keep it on our codex site.... that way you could find help maybe with
the various sections of you grimoire?
I think it is time to expand the horizons as far a Grimoires go, we will need
to look at keeping the grimoire of reasonable size and I see no need for 160
spells in games for our standard Grimoires (not that I don't appreciate the
great work our guru's are doing).
A time is coming when we will need to put a cap on the max amount of spells
in our official SMGL stable Grimoire. This is a thought I have been having
for a while now.... thoughts?
- - --
/*
* Eric D. Schabell M.Sc.
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[SM-Discuss] Fwd: New Thread: Time to cap grimoires?,
Hamish Greig, 06/16/2003
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Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?,
M.L., 06/16/2003
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Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?,
Dufflebunk, 06/16/2003
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Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?,
Eric Sandall, 06/16/2003
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Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?,
Sergey A. Lipnevich, 06/16/2003
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Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?,
M.L., 06/16/2003
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Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?,
Eric Sandall, 06/16/2003
- Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?, Eric Womack, 06/16/2003
- Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?, Eric Sandall, 06/16/2003
- Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?, Geoffrey Derber, 06/16/2003
- Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?, Arwed von Merkatz, 06/16/2003
-
Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?,
Eric Sandall, 06/16/2003
-
Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?,
M.L., 06/16/2003
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Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?,
Sergey A. Lipnevich, 06/16/2003
-
Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?,
Eric Sandall, 06/16/2003
-
Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?,
Dufflebunk, 06/16/2003
-
Re: [SM-Discuss] Fwd: New Thread: Time to cap grimoires?,
M.L., 06/16/2003
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