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  • From: sindi keesan <keesan AT sdf.lonestar.org>
  • To: baslinux AT lists.ibiblio.org
  • Subject: Re: Weather report (was: [BL] MPlayer)
  • Date: Wed, 11 May 2005 15:09:10 +0000 (UTC)

On Wed, 11 May 2005, sindi keesan wrote:

On Tue, 10 May 2005, David Moberg wrote:

----- Original Message -----
From: "sindi keesan" <keesan AT sdf.lonestar.org>

I typed make and got Error 2 - it could not find /asm/ioctls.h and
/linux/soundcard.h, both of which I have.
/usr/src/linux-2.2.16/include/asm/ioctls.h
/usr/src/linux-2.2.16/include/linux/soundcard.h

Did it actually look in the root directory for asm and linux? What
is the output of

ls /usr/include/asm/ioctls.h /usr/include/linux/soundcard.h
I made symlinks to fix my lack of /usr/includes/asm and /linux:

ln -s /usr/src/linux/include/asm /usr/include/asm same for linux.

This time it compiled for a page, with some warnings about explicit braces and defaults but then exited with what I suspect is a big problem:

/usr/lib/libgpm.so.1: undefined reference to 'atexit@@GLIBC_2.0'
collect2: ld returned 1 exit status
make: *** [playmidi] Error 1

I don't know why you need libgpm to play midi files, but I think the source code is not going to compile with glibc2 unless it is modified to do so. David, do you want to try compiling this one for BL3 (and it could be used in BL2 with libc5, just like the netpbm programs)? I should put a compiler in BL3 but then I would need to point it at libc5, since I also have libc6 in BL3.

I now have a collection of object files in .o: emumidi.o io_ncurses.o patchload.o playevents.o playmidi.o readmidi.o but some of the .c files did not compile: beat.c io_gtk.c (I don't use gtk), io_svgalib.c, io_xaw.c, seq2mid.c, toy.c.




I don't have a /usr/include/asm - I think I must still have some missing symlinks. I thought I had fixed them. I was overeager in deleting things.
Fixed (at least for now).

What sort of symlink do I need to fix this? From /usr/include/asm to /usr/src/linux-2.2.16/include/asm?

to /usr/src/linux/include/asm




?

I will look around for playmidi binaries.

Thanks. But it might be easy to just compile for libc5. I was compiling in BL1. Please remind me how to point the compiler at libc5 so it won't use libc6 since I have both in BL3.


David

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keesan AT sdf.lonestar.org
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