sm-discuss AT lists.ibiblio.org
Subject: Public SourceMage Discussion List
List archive
Re: [SM-Discuss] devel sorcery & gaze new functionality
- From: "Sergey A. Lipnevich" <sergey AT sourcemage.org>
- To: <sm-discuss AT lists.ibiblio.org>
- Subject: Re: [SM-Discuss] devel sorcery & gaze new functionality
- Date: Tue, 25 Jan 2005 17:40:08 -0500
How about "gaze prune" then :-)? And how would one know that sorcery doesn't do what cast does? They both change the system. These are rhetorical questions, just to set people thinking.
Cheers,
Sergey.
Seth Alan Woolley wrote:
I think the distinction between sorcery and gaze is that sorcery allows you to do and set things, and gaze allows you to view things in a read-only manner.
Sorcery is an action with side-effects. Gazing is merely observing (ignore the minor perturbations of quantum mechanics).
Perhaps scribe should be used to set stuff with sorcery remaining as the menu/gui tool.
--------------------------------------------------------
The information contained in this message is intended only for the recipient,
and may be a confidential attorney-client communication or may otherwise be
privileged and confidential and protected from disclosure. If the reader of
this message is not the intended recipient, or an employee or agent
responsible for delivering this message to the intended recipient, please be
aware that any dissemination or copying of this communication is strictly
prohibited. If you have received this communication in error, please
immediately notify us by replying to the message and deleting it from your
computer.
--------------------------------------------------------
-
Re: [SM-Discuss] devel sorcery & gaze new functionality
, (continued)
-
Re: [SM-Discuss] devel sorcery & gaze new functionality,
neuron, 01/25/2005
-
Re: [SM-Discuss] devel sorcery & gaze new functionality,
Seth Alan Woolley, 01/25/2005
-
Re: [SM-Discuss] devel sorcery & gaze new functionality,
Sergey A. Lipnevich, 01/25/2005
-
Re: [SM-Discuss] devel sorcery & gaze new functionality,
Andrew, 01/25/2005
- Re: [SM-Discuss] devel sorcery & gaze new functionality, Duane Malcolm, 01/25/2005
- Re: [SM-Discuss] devel sorcery & gaze new functionality, Andrew, 01/25/2005
-
Re: [SM-Discuss] devel sorcery & gaze new functionality,
Andrew, 01/25/2005
-
Re: [SM-Discuss] devel sorcery & gaze new functionality,
Seth Alan Woolley, 01/25/2005
- Re: [SM-Discuss] devel sorcery & gaze new functionality, Sergey A. Lipnevich, 01/25/2005
- Re: [SM-Discuss] devel sorcery & gaze new functionality, Andrew, 01/25/2005
- Re: [SM-Discuss] devel sorcery & gaze new functionality, Seth Alan Woolley, 01/25/2005
- Re: [SM-Discuss] devel sorcery & gaze new functionality, Sergey A. Lipnevich, 01/25/2005
- Re: [SM-Discuss] devel sorcery & gaze new functionality, Arwed von Merkatz, 01/25/2005
- Sorcery Consistency (WAS: Re: [SM-Discuss] devel sorcery & gaze new functionality), Paul Mahon, 01/25/2005
- Re: Sorcery Consistency (WAS: Re: [SM-Discuss] devel sorcery & gaze new functionality), Seth Alan Woolley, 01/25/2005
-
Re: [SM-Discuss] devel sorcery & gaze new functionality,
Sergey A. Lipnevich, 01/25/2005
- Re: [SM-Discuss] devel sorcery & gaze new functionality, David Kowis, 01/25/2005
-
Re: [SM-Discuss] devel sorcery & gaze new functionality,
Seth Alan Woolley, 01/25/2005
-
Re: [SM-Discuss] devel sorcery & gaze new functionality,
neuron, 01/25/2005
Archive powered by MHonArc 2.6.24.