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cc-licenses - Re: designer patterns using CC

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Subject: Development of Creative Commons licenses

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  • From: "Greg London" <email AT greglondon.com>
  • To: "kebunhouse" <kebunhouse AT gmail.com>, "Discussion on the Creative Commons license drafts" <cc-licenses AT lists.ibiblio.org>
  • Cc:
  • Subject: Re: designer patterns using CC
  • Date: Fri, 17 Jun 2005 18:14:50 -0400 (EDT)


>>
>> She can download a lace pattern, it creates the lace on a
>> sheet of weird plastic (to hold the thread in place), and
>> then when it's done, she soaks the plastic in water and it
>> disintegrates, leaving nothing but the lace.
>>
> Yikes! Now I have to know what machine your friend uses!

I'll ask next time I see her.

> Does she have work available online?

No. She's not a geek in that sense.
I brought it up with her and the idea of
sharing designs and whatnot, but it didn't
resonate with her. Some people are called
to FLOSS as a passion. Some aren't.

She's contributing to the world, making
the world a better place, through her
career.

> Commodity is right! I guess if some type of fashion is to be public
> domain, it would need to find a way to lower the hard cost barrier.

Hm, I think the other piece is that anything the requires
physical implementation will ALWAYS have an advantage
if its commercially/mass produced. So, if someone puts
a jean design under a copyleft license, it will still
be cheaper for some company to mass produce the jeans
and sell them through WalMart than it would be for
the public to make their own individual pair of jeans.

Hardware design always comes down to needing companies
to massproduce FPGA's so that you can put your design
into real silicon. And companies to mass produce
circuit boards to wire it all together.

Which means that while electronic works are naturally
democratic (software/text/music for the people),
physical works are naturally commercial
(designs to be mass produced by companies).

--
Bounty Hunters: Metaphors for Fair IP laws
http://www.greglondon.com/bountyhunters/





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