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baslinux - Re: opti 82C929A works with OSS Re: [BL] Re: Interrupts and isapnp

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  • From: sindi keesan <keesan AT sdf.lonestar.org>
  • To: baslinux AT lists.ibiblio.org
  • Subject: Re: opti 82C929A works with OSS Re: [BL] Re: Interrupts and isapnp
  • Date: Tue, 14 Jun 2005 04:15:46 +0000 (UTC)

On Mon, 13 Jun 2005, David Moberg wrote:

----- Original Message -----
From: "sindi keesan" <keesan AT sdf.lonestar.org>

How would I automate this, perhaps by putting all the insmods in rc
except for the mad16 itself?

Good idea. This should work if a delay is all that is needed.

I am about to set up a Basiclinux
computer for the high-school-age son of a friend who views it as a
big upgrade from Redhat 6.2 (which he figured out how to get to
boot into CLI).

I am surprised that a distro as old as that would not boot to CLI
by default.

Maybe I misunderstood him. I recall being given a 486 66MHz with 12MB RAM and Redhat 6 that took 5 minutes to boot and then another 5 min to load X. It was three years after that before we bothered with linux again. Then we found Redhat 9 on a 485MHz with 256MB RAM which took even longer to boot.

He likes to listen to MIDI files - my next
challenge (non-AWE midi).

Does the card in question (opti929) do OPL3? I did a cursory
search but couldn't find anything relevant (mostly Windows
drivers). opti929+linux actually turned up your recent post
to this list as the 8th result. The 930 doesn't seem to have
any hardware MIDI.

I told you there is not much about that card for linux.

The card plays MIDI files nicely in DOS with CDP or MSP or the test program. It would not play wav files with anything I had - complained about low-level drivers with the SB16 play program. The program identified something at address 388.

If the hardware fails, there is always Timidity, which will
probably produce better sound than anything built into a
sound card.

I hear it is a huge download. I am currently trying to download playmidi rpms and they all download as something that extracts with rpm2tgz to 127 bytes of tgz, or gives an error message that it is a bad file (mc menu). I got the same package (2.4.9 for Redhat 6.2) from several sites using lynx, links, and wget. Do you have the binary that you could post?
This also happened with version 2.4.16 that you posted a link to. My post says at one point I succeeded somehow in getting a usable binary but it is on another computer somewhere.

There must be something odd in the code.

I am able to insmod opl3 io=0x388 without using isapnp, and it shows up in /proc/ioports at that address. But I don't have a midi player for opl3 - as you said, the one I compiled only seems to do awe.

>
He is willing to switch over completely
as long as he can use the programs he compiled for Redhat 6.2 - is
that the same library as BL3?

No, glibc 2.1.x, probably roughly equivalent to BL2/Slackware 7.1.

BL2 sounds perfect for him then - he can use his old programs. He compiled sc and really likes it.


I was going to put on both 2 and 3,
with chroot scripts. He is interested in the games,

There are many to try if you are willing to dig deep enough.

Steven provided several for BL3 but this does not seem to be a gaming group on our list.


and Abiword,

Steven's excellent binary for BL3 is statically compiled, and should
work anywhere there is ix86 Linux.
Yes, I just have to look up your instructions for what to add to Xvesa in BL2 to make it work there. There was one small program having to do with fonts.

>
and RPM (I told him rpm2tgz
would help)

You can also install full RPM, but rpm2tgz is easier.
It has not yet worked on any file for me, but neither has mc-menu.


and Gnumeric - does that require GNOME?

It doesn't need GNOME. It does need many different libraries.

I told him that would be his problem to install it. I am giving him a 2GB drive. He was getting crowded compiling with linux on a 800MB drive.


What I would do:

insmod up to and including mad16
until (echo >/dev/dsp); do rmmod mad16; insmod mad16 (mad16
parameters go here); done

That is essentially what I have had to do to get this to work.
But if I separate the steps - all but mad16 in rc, and the mad16
line when needed, will that also work?

Yes, it's the same idea.

Why does ALSA not work with the same module for 929 and 931?

Because the 931 has different features?

They both played wav and I think mp3 files with mad16.

I just noticed that I have been insmodding mad16 after booting with the kernel I compiled in which I answered N to mad16 support rather than M. This is a rather strange module/card. I have one more Opti929 to test that comes with an AD1845XP chip as well as Yamaha OPL like the first two (which also have Crystal chips) - I am hoping ad1848 works here too. It worked with the Crystal card that had no Opti chip. I have another Crystal card with the same Crystal chip as the Opti929 cards but no OPti chip - instead 2 Compumedia chips. Then two Reveal cards with all the chips covered by Reveal labels, one of which is a Sound Galaxy that has its own module. There must have been a lot of variation in early sound cards.


Are the BL3 games statically compiled (will they work in BL2?).

I don't think so. I posted modifications for two different games
at my website. You might have a look over there. Please let me
know if my descriptions of them are too confusing.

Maybe later. We still have to put the hardware together and copy over my BL setups and remove personal files. We spent much of today proving that USR modems (four of them) will not work at one address but Rockwell (three of them) will do so. The USRs start to dial, you hear a dial tone, then they tell you 'NO DIAL TONE'. ath1 in the init string will fix this.
The USRs work at all other addresses.

You can find BL2 binaries for all of the BL3 games. I will post
the list of URLs to get them from if you want it.

Thanks, I might let him get his own games for BL2 if he likes them in BL3.


David

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