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sm-sorcery - Re: [SM-Sorcery] splitting BUILD

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  • From: Andrew <afrayedknot AT thefrayedknot.armory.com>
  • To: SM Sorcery <sm-sorcery AT lists.ibiblio.org>
  • Subject: Re: [SM-Sorcery] splitting BUILD
  • Date: Wed, 10 Mar 2004 09:53:40 -0800


yes bug 6281 my mistake.

The change is relatively minor and as it stands now is completely
backwards compatible, so im not sure what the big fuss is about.

What is so unstable about sorcery right now? I really dont know,
perhaps if I knew what the major problems were I could fix them? And
furthermore why are we still in this mindset that features == horribly
broken/unstable sorcery, not all features cause bugs, IMO a lot of
'features' are actually necessities, and would resolve a lot of the
problems we have.

Part of the reason hamish is leaving is because a lot of these 'features'
were arbitrarily moved off to 'post 1.0' land because of our fictitious
1.0 release date and the fact that our fearless leader was (_was_)
hell-bent on getting there regardless of the circumstances.

> It is, but I will not stop someone interested in fixing either bugs or
> enhancements. If it gets tested enough via the bugs patches I might
> include into sorcery... but we do have a few things with depends that
> need attention and they come first.
>
> Carry on andrew,
>
> erics
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--
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|Andrew D. Stitt | astitt AT sourcemage.org |
|irc: afrayedknot | afrayedknot AT t.armory.com |
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|Grimoire Guru ham/smgl, Porting Team Lead | ftp://t.armory.com |
|Author and Maintainer of Prometheus | |
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