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sm-sorcery - Re: [SM-Sorcery]Language wars...

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Subject: Discussion of Sorcery related topics

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  • From: Sergey A Lipnevich <sergeyli AT pisem.net>
  • To: Dufflebunk <dufflebunk AT dufflebunk.homeip.net>
  • Cc: Tony Smith <tony AT smee.org>, sm-sorcery AT lists.ibiblio.org
  • Subject: Re: [SM-Sorcery]Language wars...
  • Date: Tue, 08 Oct 2002 17:26:50 -0400

Dufflebunk wrote:

On Tue, 2002-10-08 at 16:53, Sergey A Lipnevich wrote:

Tony Smith wrote:


How about if I wrote some DETAILS files in Perl, some in Python, Ruby Tcl, Lua and every other scripting language I could think of and then suggested that you need to have these on your box in order to cast my spells. That's the logical extension of your argument because if people are encouraged to use different languages it just multiplies the depenencies and bloats the distro. Consistency is what will deliver us a stable, powerful distro, not a free-for-all.


That would be correct. You would use Perl for spells that depend on it, same is true for Python etc. I'm not sure what kind of problems would arise if I write in Perl a spell for a CPAN module, but it's quite impossible ATM.

Such a thing could be done by having all of the spell components have a
single line in, "exec $0.pl", then having DETAILS.pl and BUILD.pl.
However, you would loose access to the nice functions like
prepare_install and stuff.


You mean I couldn't get away with #!/usr/bin/perl?








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