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sm-grimoire - Re: [SM-Grimoire] Re: split gnome ?

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  • From: Hamish Greig <hgreig AT bigpond.net.au>
  • To: Robin Cook <rcook AT wyrms.net>, Eric Sandall <eric AT sandall.us>
  • Cc: sm-grimoire AT lists.ibiblio.org
  • Subject: Re: [SM-Grimoire] Re: split gnome ?
  • Date: Wed, 18 Jun 2003 18:37:46 +1000

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On Wed, 18 Jun 2003 15:15, Robin Cook wrote:
> games
> celestia
> -- optional gnome1 app, suggest removing gnome1 option until ported
> to gnome2
> ggz-gnome-client
> -- This will work with gnome1 or gnome2. Suggest replace gnome-core
> with libgnomeui.
> ggz-gtk-client
> -- This will work with gtk+ or gtk+2. Suggest replace gtk+ with gtk+2
> gnome-mud
> -- gnome2 app
> grustibus
> -- gnome1 app
> gnocatan
> -- gnome1 app
> xpenguins_applet
> -- gnome1 app, there is a gnome2 version available 2.1.0
I have moved xpenguins_applet(1.X.X) into my unmaintained section
and added (new spell) xpenguins-applet(2.1.0) into my edutainment section.
I have changed the ggz spells to only depend on gnome2 apps.
celestia i have added a warning before configure telling users the qt-x11
build is preferred until the code is ported to gtk+2 ...but they can still
choose gtk+/ gnome-libs if they want.
grustibus and gnocatan must have gnome-libs to build, however i could move
then to unmaintained, and wait for a gnome2 port? How does everyone feel ?
I am not sure what is right for these, so will bow to the majority opinion.
Hamish
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