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  • From: Andrew <afrayedknot AT thefrayedknot.armory.com>
  • To: sm-discuss AT lists.ibiblio.org
  • Subject: Re: [SM-Discuss] sorcery, resurrect and you
  • Date: Sun, 20 Feb 2005 21:56:49 -0800


Last call for comments/problems before i merge this into devel sorcery.

Thanks
Andrew

On Fri, Feb 11, 2005 at 08:50:47PM -0800, Andrew wrote:
> Some of you may know that we (the sorcery team) have undergone a project
> to modernize the resurrect feature of sorcery. I have the new version
> prototyped in a sorcery sub-branch (//sgl/sorcery/proj/proj3). I've
> tested it and I believe it works. A recently updated specification for
> it is here: http://wiki.sourcemage.org/index.php?page=Improved+Resurrect
> This will fix several sorcery bugs and is a committed sorcery 1.12 feature.
>
> Since this is a pretty substantial feature I am requesting feedback on
> it. Also if any brave souls want to test it before I force it upon you,
> feel free to install from the proj/proj3 branch, I'll be happy to post
> a tarball for non-developers who dont have access to our repository if
> they are interested. Also if there are things you think that should be
> different than what is listed in the spec please bring them up now so
> we can discuss them. Thank you.
>

--
__________________________________________________________________________
|Andrew D. Stitt | astitt at sourcemage.org |
|irc: afrayedknot | afrayedknot at t.armory.com |
|aim: thefrayedknot or iteratorplusplus | acedit at armory.com |
|Sorcery Team Lead | ftp://t.armory.com/ |
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