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Re: [SM-Sorcery] --queue and non existing spells bug.
- From: "M.L." <mlubrano AT sourcemage.org>
- To: Dufflebunk <dufflebunk AT dufflebunk.homeip.net>
- Cc: sm-sorcery <sm-sorcery AT lists.ibiblio.org>
- Subject: Re: [SM-Sorcery] --queue and non existing spells bug.
- Date: Wed, 2 Apr 2003 22:32:08 +0200
On Mercredi 2 Avril 2003 22:15, Dufflebunk wrote:
> hmm, could you define "on time"? ;)
>
Oh I see, "on time" means "right on time"... my english sucks you know ;)
This "on time" was for "on choosen time" or something like that.
Bye,
Mat.
> On Wed, 2003-04-02 at 14:34, M.L. wrote:
> > Hi Martin,
> >
> > thanks for this patch :)
> >
> > You should create a bug entry on http://bugs.sourcemage.org so our
> > sorcery team will see it and can deal with it on time.
> >
> > Bye,
> > Mat.
> >
> > On Mercredi 2 Avril 2003 21:16, Martin Ruderer wrote:
> > > Hello.
> > > If you give cast a non existing spell as argument, it ignores that it
> > > doesn't exist and tries to install it.
> > > After some digging in the code I figured out that it is a wanted
> > > behaviour and tried to fix it (and that --queue issue).
> > > With that patch applied it tries to sort out every non existing spell
> > > and installs all that is left.
> > > It is not thoroughly tested, I don't know if it breaks with any
> > > existing code and I'm not very used to bash scripting, as you may see.
> > > ;-)
> > > However, at least it works for me. I hope perl is allowed in your
> > > scripts.
>
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[SM-Sorcery] --queue and non existing spells bug.,
Martin Ruderer, 04/02/2003
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Re: [SM-Sorcery] --queue and non existing spells bug.,
Dufflebunk, 04/02/2003
- Re: [SM-Sorcery] --queue and non existing spells bug., M.L., 04/02/2003
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Re: [SM-Sorcery] --queue and non existing spells bug.,
Dufflebunk, 04/02/2003
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