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Re: [SM-Sorcery] --queue and non existing spells bug.
- From: Dufflebunk <dufflebunk AT dufflebunk.homeip.net>
- To: mlubrano AT sourcemage.org
- Cc: sm-sorcery <sm-sorcery AT lists.ibiblio.org>
- Subject: Re: [SM-Sorcery] --queue and non existing spells bug.
- Date: 02 Apr 2003 15:15:42 -0500
hmm, could you define "on time"? ;)
On Wed, 2003-04-02 at 14:34, M.L. wrote:
> Hi Martin,
>
> thanks for this patch :)
>
> You should create a bug entry on http://bugs.sourcemage.org so our sorcery
> team will see it and can deal with it on time.
>
> Bye,
> Mat.
>
> On Mercredi 2 Avril 2003 21:16, Martin Ruderer wrote:
> > Hello.
> > If you give cast a non existing spell as argument, it ignores that it
> > doesn't exist and tries to install it.
> > After some digging in the code I figured out that it is a wanted
> > behaviour and tried to fix it (and that --queue issue).
> > With that patch applied it tries to sort out every non existing spell
> > and installs all that is left.
> > It is not thoroughly tested, I don't know if it breaks with any
> > existing code and I'm not very used to bash scripting, as you may see.
> > ;-)
> > However, at least it works for me. I hope perl is allowed in your
> > scripts.
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[SM-Sorcery] --queue and non existing spells bug.,
Martin Ruderer, 04/02/2003
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Re: [SM-Sorcery] --queue and non existing spells bug.,
Dufflebunk, 04/02/2003
- Re: [SM-Sorcery] --queue and non existing spells bug., M.L., 04/02/2003
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Re: [SM-Sorcery] --queue and non existing spells bug.,
Dufflebunk, 04/02/2003
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