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[SM-Sorcery-Bugs] [Bug 7556] Cast doesn't terminate when casting spells that no longer physicaly exist
- From: bugzilla-daemon AT metalab.unc.edu
- To: sm-sorcery-bugs AT lists.ibiblio.org
- Subject: [SM-Sorcery-Bugs] [Bug 7556] Cast doesn't terminate when casting spells that no longer physicaly exist
- Date: Fri, 22 Oct 2004 16:03:30 -0400
http://bugs.sourcemage.org/show_bug.cgi?id=7556
------- Additional Comments From nyoxi AT seznam.cz 2004-10-22 16:03 -------
> You can't partially remove a spell and expect it to still work.
No I didn't expect it to work, just expected that cast will notice it's not
there.
Ok, so it seems I underestimated the complexity of cast. Thanks for making it
clear to me. From now I'll never forget to do scribe reindex when I modify my
personal grimoire :-D
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-
[SM-Sorcery-Bugs] [Bug 7556] Cast doesn't terminate when casting spells that no longer physicaly exist,
bugzilla-daemon, 10/21/2004
- <Possible follow-up(s)>
- [SM-Sorcery-Bugs] [Bug 7556] Cast doesn't terminate when casting spells that no longer physicaly exist, bugzilla-daemon, 10/21/2004
- [SM-Sorcery-Bugs] [Bug 7556] Cast doesn't terminate when casting spells that no longer physicaly exist, bugzilla-daemon, 10/21/2004
- [SM-Sorcery-Bugs] [Bug 7556] Cast doesn't terminate when casting spells that no longer physicaly exist, bugzilla-daemon, 10/22/2004
- [SM-Sorcery-Bugs] [Bug 7556] Cast doesn't terminate when casting spells that no longer physicaly exist, bugzilla-daemon, 10/22/2004
- [SM-Sorcery-Bugs] [Bug 7556] Cast doesn't terminate when casting spells that no longer physicaly exist, bugzilla-daemon, 10/22/2004
- [SM-Sorcery-Bugs] [Bug 7556] Cast doesn't terminate when casting spells that no longer physicaly exist, bugzilla-daemon, 10/22/2004
- [SM-Sorcery-Bugs] [Bug 7556] Cast doesn't terminate when casting spells that no longer physicaly exist, bugzilla-daemon, 10/22/2004
- [SM-Sorcery-Bugs] [Bug 7556] Cast doesn't terminate when casting spells that no longer physicaly exist, bugzilla-daemon, 10/22/2004
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