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sm-sorcery-bugs - [SM-Sorcery-Bugs] [Bug 6281] optionally run make again on failure

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  • From: bugzilla-daemon AT metalab.unc.edu
  • To: sm-sorcery-bugs AT lists.ibiblio.org
  • Subject: [SM-Sorcery-Bugs] [Bug 6281] optionally run make again on failure
  • Date: Sun, 7 Mar 2004 18:22:16 -0500

http://bugs.sourcemage.org/show_bug.cgi?id=6281





------- Additional Comments From acedit AT armory.com 2004-03-07 18:22 -------
its actually not a huge change and we can enable some compatibility line in
DETAILS
so a spell could say
BUILD_STYLE=new
and then sorcery could supply a default value in run_details to set it to old
or
something first then down in cast_spell, in /usr/sbin/cast around line 1137
where it says run_build, replace that line with something like
if [ $BUILD_STYLE == new ] ; then
run_compile
run_pre_install
run_install
else
run_build
fi

then we can go change over spells once that change hits sorcery stable, since
the
behavior above defaults to the old way, no problems should arise. the old
spells will
keep working, new spells can be written this way and we can one by one (or
script)
changing spells around. then once all of them are done we can invert the
default value
and start removing the BUILD_STYLE variable from DETAILS.



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