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  • From: "ML" <ml AT nostromo.sytes.net>
  • To: sm-discuss AT lists.ibiblio.org
  • Subject: Re: [SM-Discuss] Coda, and some spellwriting questions
  • Date: Wed, 21 Aug 2002 13:12:34 +0100

Hi,

> I've been playing with coda (between me and a friend, just for the sake
> of it) and have created initial spells that patch it and get it
> installed, with dependancies I know of...has anyone else played with
> it? I noticed I had to jump through some strange hoops to actually
> get it to run, and am interested in comparing experiences.
>
> Also:
> Is there a way for a spell to check for kernel modules/options being
> enabled?

parse /usr/src/linux/.config or use find on /lib/modules/x.x.x

> Can (and is it desirable to) a spell mail the sysadmin with info (for
> example, a mention that in order to use this, goats must be
> sacrificed first)
> Is there (going to be) a consistant, nice way of handling
> initscripts?

Sure... ask neal.

>Is there a way of working out, say from the ./config.in
> or something, what any other dependancies of a program are (so that
> I don't miss something simply because I already had it, and the

maybe with ld ?

> compile didn't fail) If the spell contains a services file, does
> sourcemage handle that automagically (adding and removing it from
> /etc/services)?
>
> Thats all for now :)
> Cheers,
> --
> Robin <robin AT kallisti.2y.net> JabberID: <eythian AT jabber.org>
>
> Hostes alienigeni me abduxerunt. Qui annus est?
>
> PGP Key 0x768B8765 Fingerprint=33C8 EA9C 61F1 F117 EEED 24A5 3BCE
> 4F77 768B 8765


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