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- From: Alexandre Julliard <julliard AT winehq.org>
- To: wine-announce AT winehq.org
- Subject: [SM-Spell-Submit] Wine release 1.9.15
- Date: Fri, 22 Jul 2016 23:18:11 +0900
The Wine development release 1.9.15 is now available.
What's new in this release (see below for details):
- More shader instructions in Direct3D.
- Performance improvements in GDI.
- Better multi-joystick support on macOS.
- Active Scripting improvements.
- Additional stream support in the C++ runtime.
- Various bug fixes.
The source is available from the following locations:
http://dl.winehq.org/wine/source/1.9/wine-1.9.15.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.15.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 1.9.15 (total 22):
2905 Kings Quest 8 crashes while loading a saved game
14821 Kirikiri based games update screen slowly
21891 info zip 3.0 won't append to existing archive
33225 Metacell demo can't play music in mp3 format
36653 Tesla Effect (game): Video sequences display green screen.
37361 Scottrade Elite 2013 fails data streaming after about 90% of logins
37429 Post provider setup of WMI core 1.5 installer needs
advapi32.dll.WmiQueryGuidInformation stub
37977 Multiple applications using VBScript/JScript need scripting host
'WScript.Quit' implementation
38475 Unused variable in glsl_shader.c
38997 Non-deterministic device id assignment when using more than one
joystick/gamepad (multiplayer). Unable to deactivate joystick through
registry or wine control applet
39845 Randomly "WinMorse2.exe" doesn't work under Wine.
40760 GOG Galaxy crashes with unimplemented function
vcruntime140.dll.set_unexpected
40764 Bloodrayne 1-2 hang when playing videos
40822 Aliens vs. Triangles demo needs WINED3DFMT_R32_SINT format
40861 Kingsoft Office 2012 needs ntoskrnl.exe.IoAttachDevice
40872 Gauntlet requires dcl_immediateConstantBuffer support
40887 Nook eReader 2.5.3.4630 needs ncrypt.dll.NCryptOpenStorageProvider
40915 Max Payne demo installer displays highlighted text
40923 Alone in the Dark (2008) crashes on launch with msvcrt assertion
40932 [GAME] RAN GS crashes when starting (needs
msvcp90.dll.?_Random_device@tr1@std@@YAIXZ)
40939 dlls/msvcr100 - error building on NetBSD
40959 mIRC: Crash on running code to see if mIRC is running in Wine.
----------------------------------------------------------------
Changes since 1.9.14:
Aaryaman Vasishta (7):
d3drm: Store reference to IDirect3DRM in d3drm_device_create().
d3drm: Move struct d3drm_device to d3drm_private.h.
d3drm: Rearrange version 1, 2 functions after version 3 for
IDirect3DRMDevice*.
d3drm: Implement IDirect3DRMDevice*::Add/DeleteDestroyCallback.
d3drm: Fix IDirect3DRMDevice{2-3}::GetDirect3DDevice2 return values on
failure.
d3drm: Implement IDirect3DRMDevice*::InitFromD3D.
d3drm: Implement IDirect3DRMDevice{2-3}::InitFromD3D2.
Akihiro Sagawa (1):
mciqtz32: Use dB unit when setting audio volume.
Alex Henrie (8):
include: Add FolderItems2 and FolderItems3.
shell32: Print RIIDs as strings in shell dispatch TRACE statements.
shell32: Stub out FolderItems.
shell32/tests: Add tests for FolderItems.
shell32: Return E_INVALIDARG from FolderItems functions on null output.
shell32: Set output interfaces to NULL in FolderItems functions.
shell32/tests: Free winetest BSTR after use.
shell32/tests: Change to temp dir to be able to remove winetest dir.
Alexandre Julliard (8):
server: Add a helper function to create a symlink to an existing object.
server: Add a helper function to create session directories and
symlinks.
kernel32: Store synchronization objects under the session directory.
user32: Store window station objects under the session directory.
configure: Set the libwine soname on Android.
winegcc: Set the soname of all dlls on Android.
loader: The preloader is not supported on Android, don't try to use it.
server: Avoid unaligned access when printing x86 floating point
registers.
Alistair Leslie-Hughes (3):
inetcomm: Improve IMimeBody GetHandle return value.
inetcomm: GetBody returns MIME_E_NOT_FOUND when no parent found.
vcruntime140: Forward set_unexpected.
Andrey Gusev (5):
po: Update Ukrainian translation.
avifil32: Use debugstr_guid() in TRACE() message.
hlink: Use debugstr_guid() in FIXME() message.
ole32: Use debugstr_guid() in TRACE() messages.
shell32: Use debugstr_guid() and debugstr_w() in TRACE() messages.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Austin English (5):
ntoskrnl.exe: Add IoAttachDevice stub.
include: Add more NTE_* definitions.
include: Add initial ncrypt.h.
ncrypt: Add some stub functions.
shell32: Add SHGetPropertyStoreForWindow stub.
David Lawrie (5):
winejoystick.drv: Print location ID in debugstr_device on the Mac.
winejoystick.drv: Sort devices by location ID on the Mac.
dinput: Print location ID in debugstr_device on the Mac.
dinput: Sort devices by location ID on the Mac.
dinput: Alter function name and code style.
Dmitry Timoshkov (2):
ntdll: Add support for fs segment in ThreadDescriptorTableEntry query.
kernel32/tests: Add tests for GetThreadSelectorEntry.
Hans Leidekker (11):
webservices: Use a long double variable in format_double.
sspicli: New dll.
sspicli: Implement SspiEncodeStringsAsAuthIdentity.
sspicli: Implement SspiZeroAuthIdentity.
sspicli: Implement SspiEncodeAuthIdentityAsStrings.
sspicli: Implement SspiFreeAuthIdentity.
sspicli: Implement SspiLocalFree.
secur32: Forward Sspi functions to sspicli.
credui: Add a stub implementation of CredUIPromptForWindowsCredentialsW.
credui: Add stub implementations of CredPackAuthenticationBufferW and
CredUnpackAuthenticationBufferW.
credui: Use the input identity passed to SspiPromptForCredentialsW.
Henri Verbeet (15):
wined3d: Synchronise WINED3D_CS_OP_PRESENT resource access.
wined3d: Synchronise WINED3D_CS_OP_CLEAR resource access.
wined3d: Synchronise WINED3D_CS_OP_DRAW resource access.
d3d10: Validate offsets in parse_shader() (AFL).
d3d10: Validate offsets and size in parse_fx10_type() (AFL).
d3drm/tests: Fix some IDirect3D2 reference leaks.
wined3d: Also try DRIVER_MODEL_NT6X in init_driver_info().
wined3d: Get rid of redundant NULL checks for event query
"extendedData".
wined3d: Fail event query creation when event queries are not supported.
wined3d: Get rid of redundant ARB_occlusion_query checks.
wined3d: Get rid of redundant ARB_timer_query checks.
wined3d: Use a single allocation for event queries.
wined3d: Use a single allocation for occlusion queries.
wined3d: Use a single allocation for timestamp queries.
wined3d: Introduce a separate function for creating timestamp disjoint
queries.
Hugh McMaster (8):
regedit: Use output_message() in regproc.c for better
internationalization.
regedit: Use Unicode when printing system error messages.
regedit: Open export file with a wide-character stream.
regedit: Use Unicode for registry key paths.
regedit: Rewrite processRegLinesA into an ANSI version of
processRegLinesW.
regedit: Use generic ARRAY_SIZE macro to allow for broader use.
regedit: Output the registry data type as a string when it is used in
error messages.
reg: Handle a special case for Default values and 'reg query'.
Huw D. M. Davies (10):
gdi32: Add back the extents test.
gdi32: Use the get_mono_dc_colors() helper.
gdi32: Add a mask_rect primitive for use when the src is 1bpp.
gdi32: Use alloc_gdi_path() to create the path.
gdi32: Change get_gdi_flat_path() to return an opaque path pointer.
gdi32: Reduce the number of memory allocations required for gdi paths.
gdi32: Copy 1-bpp pixels one byte at a time.
gdi32: Add helpers to allocate, grow and free regions.
gdi32: Add a small rectangle buffer to reduce memory allocation.
gdi32: Use an internal version of LPtoDP that takes a DC * where
possible.
Iván Matellanes (21):
msvcirt: Reset the pointers on file sync in most cases.
msvcirt: Add stub for class istream.
msvcirt: Implement istream constructors/destructors.
msvcirt: Implement istream::eatwhite.
msvcirt: Implement istream::gcount.
msvcirt: Implement istream::ipfx.
msvcirt: Implement istream::isfx.
msvcirt: Implement istream::get for strings.
msvcirt: Implement istream::get for single characters.
msvcirt: Implement istream::get for streambufs.
msvcirt: Implement istream::getline.
msvcirt: Implement istream::ignore.
msvcirt: Implement istream::peek.
msvcirt: Implement istream::putback.
msvcirt: Implement istream::read.
msvcirt: Implement istream::seekg.
msvcirt: Implement istream::sync.
msvcirt: Implement istream::tellg.
msvcirt: Implement istream::getint.
msvcirt: Implement istream::getdouble.
msvcirt: Implement istream::ws.
Jacek Caban (15):
gdi32: Make CreateDIBSection hotpatchable.
kernel32: Make MapViewOfFile and VirtualAlloc hotpatchable.
mshtml/tests: Use relative URLs in navigation.js.
mshtml: Use bind_to_tree callback to parse dynamically added scripts.
mshtml: Moved getting text from ScriptBSC to separated function.
mshtml: Moved parsing external script to OnStopBinding callback.
mshtml: Store external script text in HTMLScriptElement object.
mshtml: Merge parse_extern_script and bind_script.
mshtml: Moved script execution logic from HTMLScriptElement::put_src to
script BSC.
mshtml: Set loaded script ready state if binding failed.
mshtml: Set interactive script ready state change in the right places.
mshtml: Load dynamically created script elements asynchronously.
mshtml: Added asynchronous script loading tests.
jscript: Use IDispatch* as iface_to_jsdisp argument type.
jscript: Optimize iface_to_jsdisp by using vtbl comparison.
Jan Schmidt (7):
winegstreamer: Don't replace internal bus.
winegstreamer: Don't store decodebin explicitly.
winegstreamer: Do conversion before flipping.
winegstreamer: Fix refcounting for videoflip.
d3d9: Adjust D3DCOLOR_ARGB to avoid shift overflow.
quartz: Images in Direct3D surfaces must be top-down.
quartz: Return the fullscreen status in Videorenderer.
John Sheu (1):
kernel32/tests: Add some tests for fiber-local storage.
Julian Rüger (1):
po: Update German translation.
Józef Kucia (25):
d3d11: Implement d3d11_immediate_context_RSGetScissorRects().
d3d10core/tests: Add test for immediate constant buffer.
wined3d: Use uintBitsToFloat() for float immediate shader constants.
wined3d: Set load_local_constsF in shader_init().
d3d11/tests: Add test for writing floating-point specials to render
target.
d3d10core/tests: Add test for writing floating-point specials to render
target.
wined3d: Recognize SM5 vocp register.
wined3d: Implement SM4 umin instruction.
wined3d: Recognize SM4.1 lod opcode.
wined3d: Recognize SM4.1 samplepos opcode.
wined3d: Recognize SM4.1 sampleinfo opcode.
wined3d: Recognize SM5 ubfe opcode.
wined3d: Add ARB_vertex_type_2_10_10_10_rev extension.
wined3d: Store vertex attribute size instead of component size in
wined3d_format.
wined3d: Add support for WINEDFMT_R10G10B10A2_UNORM vertex format.
d3d11/tests: Add test for DXGI_FORMAT_R10G10B10A2_UNORM vertex format.
d3d10core/tests: Add test for DXGI_FORMAT_R10G10B10A2_UNORM vertex
format.
wined3d: Enable rendering to integer textures.
d3d11/tests: Add test for bitwise shader instructions.
d3d10core/tests: Add test for some shader instructions.
d3d11: Validate "MiscFlags" and "StructureByteStride" for raw and
structured buffers.
d3d11/tests: Add more tests for structured and raw buffers.
d3d10core/tests: Add test for CreateBuffer() with invalid misc flags.
d3d11: Allow creating UAVs for structured buffers with NULL description.
d3d11: Allow creating SRVs for structured buffers with NULL description.
Ken Thomases (3):
kernel32: Overhaul the handling of argv in set_process_name().
winemac: Only call -[NSApplication unhide:] if the app is actually
hidden.
winemac: Call -removeFromSuperview on a view before adding it to a
superview, on 10.9 and earlier.
Kim Malmo (1):
po: Update Norwegian translation.
Kirill K. Smirnov (1):
winex11.drv: Avoid passing NULL to memcpy (clang).
Matteo Bruni (4):
wined3d: Update vertex shader when the swizzle map changes.
wined3d: Check BLENDWEIGHT and BLENDINDICES FFP attributes for fixups.
d3d8: Use a union in tss_lookup. (Coverity).
ddraw: Use a union in tss_lookup. (Coverity).
Michael Müller (4):
ntdll: Use sysinfo to report correct number of physical pages.
kernel32/tests: Add tests for UnmapViewOfFile with unaligned pointer.
ntdll: NtUnmapViewOfSection should succeed for all offsets within the
mapped range.
kernel32: In Win9x mode UnmapViewOfFile requires base address of a
mapping.
Michael Stefaniuc (43):
windowscodecs: Remove a redundant NULL check before HeapFree().
winepulse: Remove a redundant NULL check before HeapFree().
comctl32: Use InflateRect() too when expanding in just one axis.
explorerframe: Use the proper RECT APIs.
explorerframe/tests: Use SetRect() instead of open coding it.
explorerframe/tests: The width is between the RECT left and right
fields.
explorerframe/tests: Use EqualRect() instead of open coding it.
wordpad: Use InflateRect() instead of open coding it.
riched20: Get rid of casts from COM objects to interfaces.
riched20/tests: Use InflateRect() too when expanding in just one axis.
ieframe: Use InflateRect() instead of open coding it.
hhctrl: Use SetRect() instead of open coding it.
d3d9: Use SetRect() instead of open coding it.
d3dxof: Avoid casts from COM objects to interfaces.
d3dcompiler/tests: Avoid using the LPD3DBLOB COM iface type.
taskmgr: Remove some old commented out code, mostly C++.
taskmgr: Use SetRect() instead of open coding it.
mshtml: Use SetRect() instead of open coding it.
maintainers: D3dxof is a D3D helper library too.
avifil32: Use atomic operations to manipulate the refcount.
avifil32: Clean up the IClassFactory creation.
avifil32: Avoid using the LPCLASSFACTORY COM iface type.
dmsynth: Simplify error handling when creating a DMSynthSink object.
avifil32: Move CreateEditableStream() to avoid exporting a helper.
avifil32: Avoid casts of IAVIEditStream to the COM object.
avifil32/tests: Add some basic COM tests for AVIEditStream.
avifil32: Avoid casts from COM objects to ifaces.
usp10/tests: Use SetRect() instead of open coding it.
strmbase: Don't cast IQualityControl to the COM object.
strmbase: Avoid a COM object to interface cast.
amstream: Avoid using the LPUNKNOWN COM iface type.
mshtml: Avoid using LPSTREAM.
user32: Use SetRect() instead of open coding it.
user32: Simplify a RECT copy.
dmsynth: The DMSynth{,Sink} COM objects don't support aggregation.
dmsynth/tests: Move the dll availability check to a separate function.
dmsynth/tests: Add COM tests for DMSynth and DMSynthSink.
dmsynth: Lock/unlock the module only on creation/desctruction.
msctf: Don't crash on NULL input in EnumLanguageProfiles().
msctf: Avoid a cast from IEnumTfLanguageProfiles to the COM object.
hlink/tests: Use wine_dbgstr_guid() to print a REFIID.
shlwapi/tests: Use wine_dbgstr_guid() to trace REFIIDs.
comctl32: Avoid using the LPSTREAM COM iface type.
Nikolay Sivov (25):
webservices/tests: Fix WsCreateMessage() arguments (Clang).
webservices/tests: Fix WsReadValue type argument values (Clang).
mshtml: Fix a typo in a trace message.
msscript: Implement some connection point methods.
xmllite/writer: Close open tag with WriteFullEndElement().
xmllite/writer: Implement WriteCharEntity().
xmllite/writer: Fix formatted output with WriteFullEndElement().
comctl32/trackbar: Update thumb on range change.
comctl32/trackbar: Fix mouse position to thumb position conversion
rounding.
dwrite: Ignore fonts with dot-prefixed names.
po: Update Russian translation.
wbemdisp: Fix a crash on null interface pointer.
msscript: Initial support for hosting script engines.
dwrite: Use more intuitive naming for layout stages.
dwrite: Validate CreateTextFormat() arguments.
dwrite: Implement SetTrimming() for layout.
msscript: Implement Timeout property.
dwrite: Implement GetOverhangMetrics() for trimming sign.
dwrite/tests: A couple of tests for matching with invalid font
properties.
dwrite: Filter invalid weight in SetFontWeight().
msscript: Implement SetAdvise/GetAdvise.
msscript: Added IServiceProvider stub.
msscript: Added IActiveScriptSiteWindow stub.
msscript: Implement Reset().
comctl32/tooltips: Fix TTM_GETMARGIN/TTM_SETMARGIN handling.
Piotr Caban (2):
msi: Don't validate platform while checking if transform is applicable.
msvcr100: Fix compilation on NetBSD (conflicting fenv_t definitions).
Piotr Chruściel (1):
server: Move the \BaseNamedObjects symlink in \Sessions\0 to
\Sessions\1\BaseNamedObjects.
Sebastian Lackner (11):
secur32: Define missing gnutls_kx_algorithm_t constants for gnutls
versions < 3.
kernel32/tests: Use inline implementation of NtCurrentTeb for debugger
tests.
ntdll/tests: Use inline implementation of NtCurrentTeb for exception
tests.
ntdll/tests: Use inline implementation of NtCurrentTeb for rtl tests.
opengl32/tests: Include wgl.h and remove duplicate declarations.
dmsynth: Fix a module refcounting regression.
kernel32/tests: Use inline implementation of NtCurrentTeb for process
tests.
vcomp: Implement 16-bit atomic instructions.
vcomp/tests: Add tests for 16-bit atomic instructions.
vcomp: Implement 8-bit atomic instructions.
vcomp/tests: Add tests for 8-bit atomic instructions.
Stefan Dösinger (1):
ddraw/tests: Skip A4R4G4B4 ckey tests on Nvidia.
--
Alexandre Julliard
julliard AT winehq.org
- [SM-Spell-Submit] Wine release 1.9.15, Alexandre Julliard, 07/22/2016
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