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  • From: Alexandre Julliard <julliard AT winehq.org>
  • To: wine-announce AT winehq.org
  • Subject: [SM-Spell-Submit] Wine release 1.9.14
  • Date: Sat, 09 Jul 2016 00:02:20 +0900

The Wine development release 1.9.14 is now available.

What's new in this release (see below for details):
- More Shader Model 5 support in Direct3D.
- Some more write support in WebServices.
- Performance improvements in GDI.
- Some more progress towards the Direct3D command stream.
- Various bug fixes.

The source is available from the following locations:

http://dl.winehq.org/wine/source/1.9/wine-1.9.14.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.14.tar.bz2

Binary packages for various distributions will be available from:

http://www.winehq.org/download

You will find documentation on http://www.winehq.org/documentation

You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.

Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.

----------------------------------------------------------------

Bugs fixed in 1.9.14 (total 20):

13183 Control '' has no parent window in ExpressQuantumGrid
18659 Kingsoft Office 2012 can't read it's default file
23855 System Tray Icons Not Appearing In Mac System Tray
28860 AveraSell 4.3.8 crashes after login (heap corruption)
29702 Kingsoft Office 2012 Free: Crashes almost immediately after full load
35123 Shattered Horizon requires d3dx10_43.dll.D3DX10CompileFromMemory
35962 OPML Editor crashes
37485 Spellforce Platinium edition - graphical bug - black columns come
out of the ground
37989 COD4 is missing textures
39842 Skype for windows doesn't work (needs
ndis.sys.NdisSystemProcessorCount)
40413 Crashes after start of application Vermoegensbilanz and accepting
license terms
40588 Multiple games (Fallout 4 and Unreal Engine 4 games) need
d3d11_device_CreateUnorderedAccessView
40722 Warcraft 3: minimizes when clicking on the bottom
40792 Multiple 64-bit Unreal Engine 4 games crash at start
(Direct3DDevice->CheckFeatureSupport(D3D11_FEATURE_THREADING,&ThreadingSupport,sizeof(ThreadingSupport))
failed)
40830 Conflict between kVK_RightCommand and macOS 10.12 Sierra in carbon
framework
40833 Batman: Arkham Origins Blackgate no sound during gameplay (except
cutscenes)
40851 macOS 10.12 Build Failure in winspool.drv with cupsGetPPD
40876 Guitar Rig 5 Crashes On Load (needs msvcr120.dll.fegetenv)
40909 Flame in the flood needs depth-stencil support for R16_TYPELESS
40934 webservices error: redefinition of typedef 'WS_XML_NODE_POSITION'

----------------------------------------------------------------

Changes since 1.9.13:

Aaryaman Vasishta (5):
d3drm: Use a table in d3drm3_CreateObject() to create objects in a
generic manner.
d3drm: Introduce d3drm_viewport_destroy().
d3drm: Rearrange version 1 functions after version 2 for
IDirect3DRMViewport*.
d3drm: Move IUnknown methods of viewports from version 1->2.
d3drm: Fix device not assigning width and height after creation.

Alex Henrie (2):
kernel32: Fix memory leak in WCEL_MoveToHist.
kernel32: Fix memory leak in WCEL_FindPrevInHist.

Alexandre Julliard (2):
tools: Update all makefiles in a single pass.
tools: Compare file contents directly in Perl instead of invoking cmp.

Alistair Leslie-Hughes (16):
d3dx9_34: Share the source with d3dx9_36.
d3dx9_35: Share the source with d3dx9_36.
d3dx9_37: Share the source with d3dx9_36.
d3dx9_38: Share the source with d3dx9_36.
d3dx9_39: Share the source with d3dx9_36.
d3dx9_40: Share the source with d3dx9_36.
d3dx9_41: Share the source with d3dx9_36.
d3dx9_42: Share the source with d3dx9_36.
d3dx9_43: Share the source with d3dx9_36.
propsys: Add semi-stub for PropVariantToStringAlloc.
propsys: Support VT_LPWSTR in PropVariantChangeType.
inetcomm: Implement IMimeBody DeleteProp.
inetcomm: Ignore option OID_CLEANUP_TREE_ON_SAVE.
inetcomm: Return S_OK from IMimeMessgae Commit.
inetcomm: Support LPSTR to LPWSTR conversion in GetProp.
include: Complete IMimeAddressTable interface definition.

Andrew Eikum (1):
xaudio2: Always set current OpenAL context before making AL calls.

Andrey Gusev (6):
d3dx10: Implement D3DX10CompileFromMemory.
d3dx11: Fix a typo in TRACE() message.
pstorec: Fix a typo in PStore_fnOpenItem declaration.
include: Fix a typo in IPStore interface.
wined3d: Fix a typo in comment.
po: Update Ukrainian translation.

André Hentschel (2):
winspool: Implement SetPrinterW for level 8.
ws2_32/tests: Turn a randomly behaving test into a trace.

Aurimas Fišeras (1):
po: Update Lithuanian translation.

Austin English (2):
include: Add wmium.h.
advapi32: Add stubs for some advapi32 wmi functions.

Benjamin Hodgetts (1):
wined3d: Add Intel Iris chips to identification list.

Detlef Riekenberg (1):
dsound: Mark a multiplication factor as float.

Dmitry Timoshkov (2):
user32: Properly handle invalid parameters in CharToOem[Buff]A and
OemToChar[Buff]A.
user32: Properly handle invalid parameters in CharToOem[Buff]W and
OemToChar[Buff]W.

François Gouget (11):
exdisp.idl: Fix a typo in a method name.
ws2_32/tests: Fix a typo in a comment.
ntdll: Fix typos in some comments.
mfdrv: Fix a typo in a comment.
regedit: Make get_token() static.
kernel32: Fix typos in a couple of comments.
d3drm/tests: Fix typos in a couple of ok() messages.
mshtml: Nswindow_to_window() is not used anymore, remove it.
mshtml: Fix a typo in a TRACE() message.
mmdevapi/tests: Fix typos in a few ok() messages.
regedit: Make GetwideString() static.

Hadrien Boizard (1):
winex11.drv: Use wine_dbgstr_point in TRACES.

Hans Leidekker (19):
webservices/tests: Add tests for WsWriteXmlBuffer.
webservices: Implement WsGetReaderPosition.
webservices: Implement WsSetReaderPosition.
webservices: Decode XML entities.
webservices: Implement WsWriteNode.
webservices: Add support for UTF-16 text values in the writer.
webservices: Insert start/end element nodes at the same time in the
reader.
webservices: Implement WsCopyNode.
webservices: Support more text value types in the writer.
webservices: Add support for writing double values.
webservices: Inherit the prefix only if parent and child namespaces
match.
webservices: Allow integer values to be passed by pointer in
WsWriteType.
webservices: Return the number of bytes written from
WsWriteXmlBufferToBytes.
webservices: Implement WsCreateMessageForChannel.
webservices: Implement WsInitializeMessage.
webservices: Implement WsAddressMessage.
webservices: Implement WsWriteEnvelopeStart.
webservices: Implement WsWriteEnvelopeEnd.
webservices: Implement WsWriteBody.

Henri Verbeet (5):
wined3d: Send resource destruction through the command stream.
wined3d: Call the sub-resource destruction callbacks in
wined3d_texture_cleanup().
wined3d: Send texture destruction through the command stream.
wined3d: Send buffer destruction through the command stream.
wined3d: Synchronise resource destruction with the command stream.

Hugh McMaster (4):
reg: Free szValue after deleting all registry values (Coverity).
regedit: Parse command-line input using Unicode.
regedit: Use WINAPI functions for better internationalization.
regedit: Process the next file, if any, on error.

Huw D. M. Davies (9):
riched20: Add an option to constrain the run search to the current para.
riched20: Pass the correct range to the EN_LINK notification when the
link is wrapped.
gdi32: Use the add_rect() helper to add a rectangle.
gdi32: Try to coalesce into wider bands.
gdi32: Try to compact the region.
gdi32: Use a binary search to generate the clipped rects.
gdi32: Use a binary search for PtInRegion() and RectInRegion().
gdi32: Precompute the destination colours for sources with a colour
table.
gdi32: Add get_any_obj_ptr() to retrieve the ptr and type of a GDI
handle.

Iván Matellanes (2):
msvcirt: Cast to unsigned char before promotion to int.
msvcirt/tests: Remove unnecessary casts.

Jacek Caban (39):
mshtml.idl: Added IHTMLElement6 declaration.
mshtml: Added IHTMLElement6 stub implementation.
mshtml: Added IHTMLElement6::on* properties implementation for
supported events.
mshtml: Added FIXME for drag and dragstart events.
mshtml: Added IHTMLElement::ondragstart and onhelp properties
implementation.
mshtml: Added IHTMLElement2::onscroll and onresize properties
implementation.
mshtml: Added missing release_dispex call in HTMLRect destructor.
mshtml: Added IHTMLElement6::getElementsByClassName implementation.
mshtml.idl: Added IHTMLElement6 methods to element dispinterfaces.
mshtml: Specify locale in VarBstrFrom* calls.
rpcrt4: Forward RpcServerRegisterAuthInfoA to
RpcServerRegisterAuthInfoW.
rpcrt4: Moved EnumerateSecurityPackagesW call to helper function.
rpcrt4: Moved AcquireCredentialHandle call to
RPCRT4_ServerGetRegisteredAuthInfo.
rpcrt4: Added RpcServerRegisterAuthInfoW failure test.
secur32: Added Kerberos provider stub implementation.
wininet: Include stdlib.h before winsock2.h in http.c.
mshtml: Added scripted XHR tests with emulated HTTP connection.
mshtml: Rewrite navigation tests using new HTTP emulation framework.
mshtml: Moved dispex_data_t pointer to the end of dispex_static_data_t
struct.
mshtml: Added a helper to get vtbl from DispatchEx and use it to access
vtbl outside dispex.c.
mshtml: Store function buffer size in dispex_data_t.
mshtml: Preprocess typelib data in init_dispex.
mshtml: Store dispex_data_t pointer instead of dispex_static_data_t in
DispatchEx.
mshtml: Get rid of no longer needed get_dispex_data function.
mshtml: Store compatibility mode provided by meta element.
mshtml: Added IHTMLDocument6::get_documentMode implementation.
mshtml: Expose IHTMLDocument6 to IDispatch.
mshtml: Set compatibility mode based on doctype.
mshtml: Added document.documentMode tests.
mshtml: Reimplement IHTMLDocument5::get_compatMode based on document
mode.
mshtml: Use callback to register additional IDispatch interfaces.
wininet: Free all cookie data in free_cookie.
wininet: Always set returned size in InternetGetCookieExA.
wininet: Added semi-stub INTERNET_OPTION_END_BROWSER_SESSION
implementation.
mshtml: Added support for exposing different sets of properties from
DispatchEx depending on compatibility mode.
mshtml: Properly handle duplicated names with different DISPIDs in
add_func_info.
mshtml: Export IElementSelector for all elements in compatibility mode
>= IE8.
wscript: Added WScript.Quit tests.
mshtml: Removed no longer used nav_test.html file.

Józef Kucia (35):
d3d11: Implement d3d11_immediate_context_OMGetBlendState().
d3d11: Implement d3d11_immediate_context_OMGetDepthStencilState().
d3d11: Implement ID3D11UnorderedAccessView interface.
d3d11/tests: Avoid using -1 in place of unsigned integer.
d3d10core/tests: Avoid using -1 in place of unsigned integer.
d3d11: Avoid signed/unsigned comparison.
wined3d: Add missing system-value semantics.
wined3d: Recognize SM5 emit_stream opcode.
wined3d: Recognize SM5 dcl_stream opcode.
wined3d: Implement SM4 indexable temporary registers in GLSL backend.
d3d11/tests: Add test for creating unordered access views.
wined3d: Recognize SM5 cut_stream opcode.
wined3d: Recognize SM5 swapc opcode.
wined3d: Implement SM4 continue instruction.
wined3d: Do not limit temporary register count to 32 in SM4+.
wined3d: Allow to create WINED3DFMT_R{16, 32}_TYPELESS depth textures.
wined3d: Implement d3d11_immediate_context_Begin().
d3d11: Implement d3d11_immediate_context_End().
d3d11: Implement d3d11_immediate_context_GetData().
d3d11: Implement d3d11_query_GetDataSize().
d3d11/tests: Port test_timestamp_query() from d3d9.
d3d11/tests: Mention debug flags when device creation fails.
d3d11: Implement d3d10_query_GetDataSize().
d3d11: Implement d3d10_query_Begin().
d3d11: Implement d3d10_query_End().
d3d11: Implement d3d10_query_GetData().
d3d10core/tests: Port test_timestamp_query() from d3d9.
wined3d: Recognize SM5 bfrev opcode.
wined3d: Implement SM5 emit_stream instruction for stream 0.
wined3d: Implement SM5 cut_stream instruction for stream 0.
wined3d: Add more D3D10+ vertex formats.
d3d11/tests: Add test for vertex formats.
d3d10core/tests: Add test for vertex formats.
wined3d: Implement immediate constant buffer in GLSL backend.
d3d11/tests: Add test for immediate constant buffer.

Ken Thomases (1):
winspool.drv: Include <cups/ppd.h> to fix building against the macOS
10.12 SDK.

Kim Malmo (1):
po: Update Norwegian translation.

Kirill K. Smirnov (1):
winex11.drv: Fix an uninitialized variable (clang).

Lauri Kenttä (4):
po: Update Finnish translation.
comdlg32: Init clipboard format only once in filedlg.
comdlg32: Avoid generating filenames twice in filedlg.
comdlg32: Avoid repeated GlobalLock etc in filedlg.

Marcus Meissner (1):
dwrite: Use correct collection (Coverity).

Matteo Bruni (3):
d3dx9_42: Drop D3DXGatherFragments* exports.
d3dx9: Sync ordering of D3DXComputeIMTFromPerVertexSignal spec entry.
d3dx9: Avoid overflowing debug channel buffer when tracing ASCII effect
errors.

Max Qian (1):
secur32: Added support for a few more algids.

Michael Müller (4):
shell32: Correctly compare result of SHFileOperation in UNIXFS
copy/delete functions.
wininet/tests: Fix some typos in ok() messages.
ntdll: Do not sort InMemoryOrderModuleList by memory address.
wininet: Correctly set lpszUrlPath in InternetCrackUrlW for urls
without path component.

Michael Stefaniuc (48):
gdiplus: Use SetRect() instead of open coding it.
d3dx10/tests: Use SetRect() instead of open coding it.
d3dx9/tests: Use SetRect() instead of coding it.
cards: Use SetRect() instead of open coding it.
d3d9/tests: Use SetRect() instead of open coding it.
d3d10core/tests: Use SetRect() instead of open coding it.
wined3d: Use SetRect() instead of open coding it.
mciavi32: Use SetRect() instead of open coding it.
strmbase: Use SetRect() instead of open coding it.
mshtml: Don't cast from an iface to a COM object.
ole32: Use the proper COM method wrapper.
shell32/tests: Avoid casts from a COM object to an iface.
include: Add inline variants of InflateRect and OffsetRect too.
user32: Use InflateRect() instead of open coding it.
winemine: Use SetRect() instead of open coding it.
wordpad: Use SetRect() instead of open coding it.
wordpad: Use InflateRect() instead of open coding it.
msxml3: Don't cast from a COM object to an iface.
riched20/tests: Use InflateRect() instead of open coding it.
comctl32: Use InflateRect() instead of open coding it.
comdlg32: Use InflateRect() instead of open coding it.
pstorec: Get rid of a cast from a COM object to an iface.
dispex/tests: Get rid of a cast from a COM object to an iface.
msimtf: Get rid of a cast from a COM object to an iface.
msctf: Get rid of a cast from a COM object to an iface.
user32: Use InflateRect() too when stretching the RECT in just one axis.
ddraw: Get rid of a cast from a COM object to an iface.
qedit: Avoid casting a COM object to an iface.
ole32: Standardize COM aggregation for the FreeThreadedMarshaler.
gdi32: Use wine_dbgstr_rect() to trace a RECT.
user32/tests: Use wine_dbgstr_rect() to print RECTs.
ole32: Avoid casts from the IMultiQI iface to the COM object.
ole32: Standardize COM aggregation for the DataCache.
riched20/tests: Use wine_dbgstr_rect() to print RECTs.
wineps.drv: Use wine_dbgstr_rect() to print a RECT.
gdi32: Remove a redundant NULL check before HeapFree().
winetest: Remove redundant NULL checks before heap_free().
quartz: Remove redundant NULL checks before CoTaskMemFree().
shell32/tests: Remove redundant NULL checks before CoTaskMemFree().
devenum: Remove redundant NULL checks before CoTaskMemFree().
qcap/tests: Remove a redundant NULL check before CoTaskMemFree().
qedit: Remove redundant NULL checks before CoTaskMemFree().
winmm: Remove redundant NULL checks before CoTaskMemFree().
msvcrt: Remove redundant NULL checks before free().
urlmon: Remove a redundant NULL check before CoTaskMemFree().
ntdll: Remove a redundant NULL check before RtlFreeHeap().
ole32: Remove a redundant NULL check before CoTaskMemFree().
wined3d: Remove a redundant NULL check before HeapFree().

Nikolay Sivov (16):
regedit: Fix error message format (Coverity).
dwrite: Improve script mapping generation.
dwrite: Keep original script for NO_VISUAL case.
dwrite: Return some of font properties from IDWriteFontFace3 methods.
dwrite: Implement HasVerticalGlyphVariants().
dwrite: Implement another CreateFontFace() variant.
dwrite: Fix recently added script properties.
msxml3: Remove redundant refcount field.
include: Added IDWriteFontSetBuilder definition.
xmllite/writer: Initial support for indented output.
dwrite: Check all 'vert' lookups, not just the first one.
po: Update Russian translation.
mmdevapi: Use regular list iterator.
crypt32: Use regular list iterator when there's no need for safe one.
dwrite: Partially implement GetSystemFontCollection().
xmllite/writer: Support trivial case of WriteAttributeString().

Piotr Caban (9):
winemac.drv: Don't assume that owner is top-level window in
set_cocoa_window_properties.
winex11.drv: Don't assume that owner is top-level window in
set_style_hints.
msvcr120: Add fegetenv implementation.
msvcrt: Remove unused call_dtor function.
ntdll: Add RtlRestoreContext implementation.
msvcrt: Improve x86_64 nested exceptions handling.
riched20: Add support for ECO_NOHIDESEL flag.
msvcrt: Use debugstr_a to trace strings in __unDName function.
msvcrt: Return error when previously parsed type is accessed while
demangling simple data type.

Sebastian Lackner (7):
include: Remove duplicate definition of WS_XML_NODE_POSITION.
gdi32: Fix copy & paste mistake in a comment.
wininet: Use list_head get first entry of list.
jscript: Use list_head get first entry of list.
kernel32/tests: Add a test for sorting of InMemoryOrderModuleList.
wininet/tests: Avoid unnecessary initialization of variables.
wininet/tests: Add a test for recently introduced regression related to
InternetCrackUrl.

Stefan Dösinger (4):
ddraw/tests: P8 color keying does not work on WARP.
wined3d: Avoid reading freed memory when destroying shader resource
views.
wined3d: Destroy the resource after view in
wined3d_unordered_access_view_decref.
wined3d: Destroy the resource after view in
wined3d_rendertarget_view_decref.

Thiago Barbato (1):
wscript: Added WScript.Quit semi-stub implementation.

Thomas Faber (5):
winhttp: Avoid buffer overrun in alloc_handle.
winhttp: Return NULL on failure in alloc_handle.
wordpad: Remove superfluous check in registry_set_filelist.
netapi32: Avoid buffer overrun in NetBTNameEncode.
usp10: Avoid buffer overrun in ReplaceInsertChars.

Vincent Povirk (5):
gdiplus: Account for world transform in GdipGraphicsClear.
gdiplus: Clip metafile drawing to destination points.
gdiplus: Implement writing Clear operation to metafiles.
gdiplus: Implement playback of Clear operations.
gdiplus: Account for GDI+ drawing operations in the metafile frame.

--
Alexandre Julliard
julliard AT winehq.org




  • [SM-Spell-Submit] Wine release 1.9.14, Alexandre Julliard, 07/08/2016

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