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[SM-Sorcery-Bugs] [Bug 10747] 'gaze dependencies' to display conditional deps
- From: bugzilla-daemon AT bugs.sourcemage.org
- To: sm-sorcery-bugs AT lists.ibiblio.org
- Subject: [SM-Sorcery-Bugs] [Bug 10747] 'gaze dependencies' to display conditional deps
- Date: 22 Mar 2006 20:08:27 -0000
http://bugs.sourcemage.org/show_bug.cgi?id=10747
------- Additional Comments From acedit AT armory.com 2006-03-22 14:08 -------
We cant do this in a reliable meaningful and generalized way because of the
halting problem. Theres just no way to tell what code will do with a computer
without executing it. This is a fundamental problem in computer science.
The code does get executed in our implementation, but to do this we would then
have to know what variables effect the execution, then fiddle around with
combinations to try and exhaust all possibilities.
This is really more of a 'cantfix' than anything.
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-
[SM-Sorcery-Bugs] [Bug 10747] 'gaze dependencies' to display conditional deps,
bugzilla-daemon, 03/22/2006
- <Possible follow-up(s)>
- [SM-Sorcery-Bugs] [Bug 10747] 'gaze dependencies' to display conditional deps, bugzilla-daemon, 03/22/2006
- [SM-Sorcery-Bugs] [Bug 10747] 'gaze dependencies' to display conditional deps, bugzilla-daemon, 03/22/2006
- [SM-Sorcery-Bugs] [Bug 10747] 'gaze dependencies' to display conditional deps, bugzilla-daemon, 03/28/2006
- [SM-Sorcery-Bugs] [Bug 10747] 'gaze dependencies' to display conditional deps, bugzilla-daemon, 03/28/2006
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