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[SM-Sorcery-Bugs] [Bug 389] init script to restart a rebuild after a crash
- From: bugzilla-daemon AT bugs.sourcemage.org
- To: sm-sorcery-bugs AT lists.ibiblio.org
- Subject: [SM-Sorcery-Bugs] [Bug 389] init script to restart a rebuild after a crash
- Date: Mon, 22 Aug 2005 11:29:57 -0700 (PDT)
http://bugs.sourcemage.org/show_bug.cgi?id=389
------- Additional Comments From t.fernagut AT h0m3.be 2005-08-22 11:29 -------
I read this _large_ treath . I can only suggest adding a function "castqueue"
simular like /etc/init.d/runlevels/%S/mountall.sh
that would salvage the build after a crash .. or at least cast the spells in
the install_queue
Is this a nasty hack ?
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[SM-Sorcery-Bugs] [Bug 389] init script to restart a rebuild after a crash,
bugzilla-daemon, 08/22/2005
- <Possible follow-up(s)>
- [SM-Sorcery-Bugs] [Bug 389] init script to restart a rebuild after a crash, bugzilla-daemon, 08/22/2005
- [SM-Sorcery-Bugs] [Bug 389] init script to restart a rebuild after a crash, bugzilla-daemon, 08/22/2005
- [SM-Sorcery-Bugs] [Bug 389] init script to restart a rebuild after a crash, bugzilla-daemon, 08/22/2005
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