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  • From: Anton Kovalyov <simanyay AT gmail.com>
  • To: SM-Discuss AT lists.ibiblio.org
  • Cc:
  • Subject: Re: [SM-Discuss] Idea about web-interface sorcery
  • Date: Sat, 29 Jan 2005 17:32:07 +0500

On Sat, 29 Jan 2005 00:37:18 +0100, Arjan Bouter <abouter AT sourcemage.org>
wrote:
> On Tue, 25 Jan 2005 13:20:09 +0500
> Anton Kovalyov <simanyay AT gmail.com> wrote:
>
> > I think we can create local grimoire for this script via this script.
>
> no
>

Why? I don't mean that we will create local grimoire with remote PHP
script. I want to create special bash script that will do all local
stuff.

> > About md5sums... We can add availability checker. I think about it
> > later... If you have any solutions, send them to me, please.
> >
>
> allow me to explain myself a bit more.
>
> If we have the website create new spells based on info which is provided by
> a
> visitor of that page we can go several directions with it.
>
> 1. allow the user to download their new spell, in which case that user
> needs a
> custom grimoire on their box. preferably 'behind' the other grimoire(s) so
> if
> the spell makes it into the main grimoire that version is used instead of
> the
> (outdated?) custom version. The user would have to create this grimoire
> him/herself as it's not on the server ;)
>
> 2. don't make the new spell available for download, but instead send it to
> bugzilla. From there it would follow the same path as the other new spell
> submitted there.
>
> these options only work for *new* spells.To create variants of spells, with
> for
> example another version, you would run into trouble without the user
> providing
> lot's of input. They would essentially be building a new spell from
> scratch...
> some of the trouble you would run into could be:
>
> a. MD5 sums, the server which hosts the page would have to download the
> sources
> to generate the md5sums. I really think that's not something we should be
> doing...
>
> b. verification, the server would have to verify if the source is available.
> again, that would mean extra load on the server we should be avoiding.
>
> IMHO, option 2 makes the most sense, this way everybody wins as the new
> spell is queued to be included in the main grimoire.
> It also means that we don't put additional load on the server hosting our
> website.
> IIRC we have to thank Adam (Kinetix) for providing our hosting, let's not
> start
> abusing his kindness by adding availability checking to a web based quill
> interface ;)
>
> Just my 2 cents, feel free to shout at me if I'm missing something :)

I'll think more about it... Thanks

> Arjan (abouter)
>
> <snip>
>
> > > >
> > > > > 2. select specific version of spell
> > > > > 3. download and install it (for that we can write bash script)
> > > >
> > > > what about md5sums and available versions? some projects skip
> > > > versions,
> > > > so we'd have to do some kind of availability checking before
> > > > generating
> > > > the
> > > > custom spell...
> > > > And after it's created, where would the user put the spell? You'd
> > > > have to
> > > > create
> > > > a local grimoire first.
> > > >
> > > > Something that might be a cool addition is to have a web interface to
> > > > quill
> > > > (spell generating). That way you could fill in a form with the
> > > > details and
> > > > have
> > > > quill write the spell. Automagically submit it to bugzilla would be
> > > > nice
> > > > :)
> > > >
> > > > Just an idea,
> > > >
> > > > Arjan (abouter)
> > > >
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