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Subject: UNC Linux Users Group

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  • From: Jesse Aaron Safir <jesse_safir AT unc.edu>
  • Cc: gregory j pryzby <gpryzby AT novell.com>, UNC Novell Users Group <uncnug AT listserv.unc.edu>, UNC Linux Users Group <unclug AT lists.ibiblio.org>
  • Subject: [unclug] Xgl
  • Date: Wed, 17 May 2006 19:49:40 -0400 (Eastern Daylight Time)


Okay so I have SuSE Linux 10.1 from OpenSuSE.org but how do I get this Xgl
stuff working? Will my ThinkPad R31 support it? I've got an Intel i830
graphics card and it does say "Activate 3D Acceleration". What else do I
need to do?

http://news.zdnet.com/2100-9584_22-6035862.html?tag=nl

Novell seeks to boost Linux graphics
By Stephen Shankland, CNET News.com
Published on ZDNet News: February 6, 2006, 9:00 PM PT

Novell has released new software that could boost Linux's glitz and
glamour at a time when eye candy is a major feature of rival operating
systems.

The software, called Xgl, uses a computer's graphics chip to give a boost
to desktop display features such as transparent objects, 3D effects and
zooming windows. But the software could also improve more practical parts
of the Linux user interface, such as text display speeds, said Nat
Friedman, Novell's vice president of collaboration and desktop
engineering.

Friedman acknowledges that some new features made possible with Xgl have
been pioneered elsewhere. But he believes the open-source nature of Linux
means things will be different this time.

"It'll be one of those open-source situations where people get a hold of
the framework, and we'll get new user interface paradigms to come out," he
said. "That's not something people can do on a Mac. I want to see 1,000
flowers bloom here."

The lead Xgl programmer, Novell's David Reveman, released the Xgl source
code last month, and on Tuesday, Novell will release the plug-in framework
and sample plug-ins, Friedman said. The technology will also be
incorporated into the next version of Novell's Suse Linux enterprise
products, due to ship in May or June.

Graphics are a central element to the more user-friendly interfaces that
software engineers have developed to try to make computers more
approachable. The central graphical user interface idea--WIMP, short for
windows, icons, menu and pointing devices--has changed little for years.

Recently, though, there's been a burst of graphics innovation. New visual
features have been built into Apple Computer's Mac OS X, and a new
graphics infrastructure is set to arrive in Microsoft's Vista update to
Windows, due by the end of the year. Vista employs a graphics engine
called Windows Presentation Foundation, code-named Avalon. The operating
system will also include a feature called Sidebar that compares to the
small graphical utilities called widgets in Mac OS X.

In spite of this, Directions on Microsoft analyst Michael Cherry wants
something that he believes polished graphics have yet to provide. All the
operating systems are getting equally fancy graphical abilities, he said,
"but the real winner is the person who figures out how to make us more
productive."

Novell: It's practical, too
Friedman acknowledged that much of the motivation for Xgl is to provide
features that are only skin deep--but appearances can be important, he
argued. For example, Xgl permits windows to zoom liquidly into the taskbar
when they're minimized, and to zoom back out when needed. It's a visual
stunt that he believes makes it easier to understand the system.

"Those little things give a desktop a sense of physicality," Friedman
said.

To the same end, another module gives a new view of Linux's ability to
show applications on different virtual desktops. For example, there can be
one desktop display for e-mail, another for Web browsing and a third
related to a programming project. With Xgl, the virtual desktops can be
affixed to the faces of a virtual cube; when a user switches, the cube
rotates to show new views. "It makes it clear to people what a virtual
workspace is," Friedman argued.

Another use comes up when switching among windows using the keyboard. An
Xgl plug-in can show a miniaturized version of the file, so a person can
see in detail what he or she is switching to. Similarly, Xgl permits fast
zooming of windows, a boon to magnification software that helps those with
impaired vision, Friedman said.

Xgl is becoming a part of the X.org software project, which handles many
basic graphics elements for Linux. In fact, because X.org also is used by
many Unix varieties as well as by Linux, Xgl conceivably could be used to
spruce up Sun Microsystems' Solaris operating system, or various BSD
versions of Unix.

The software is already "largely integrated" with the X.org source code,
Friedman said. Novell plans to announce the Xgl contribution to X.org on
Tuesday, in conjunction with the X Developer Conference this week in Santa
Clara, Calif. Reveman will give a presentation about the software at the
conference on Wednesday.

Improving the Linux interface is a Novell priority. The Waltham,
Mass.-based company acquired Linux desktop specialist Ximian in 2003. In
an effort to improve the operating system's ease of use, the company has
urged Linux programmers to watch videos of real-world computer users
struggling to accomplish basic tasks.

But one thorny issue in Linux user interface design refuses to go away:
the split between KDE and GNOME, two different but widely used packages
that provide Linux with user interface controls and utilities. That split,
more than the lack of eye candy, is a hurdle to Linux desktops becoming
more popular, Cherry said.

"I struggle with whether I should use GNOME or KDE. There aspects of both
I like and both I hate," the analyst said.

Because both GNOME and KDE use X.org, Xgl sidesteps that particular issue,
Friedman said.

Xgl is a framework that lets people build plug-in effects modules that
alter the user interface behavior. For example, Novell programmers
recreated a "wobbly windows" idea--which makes windows jiggle like
gelatin--from the company's chief rival, Red Hat.

Xgl uses the graphics instructions of OpenGL, a 3D drawing standard widely
supported by graphics cards. However, one complication of Xgl is that it
works best with good 3D graphics driver software, and that typically means
proprietary software from companies such as Nvidia or ATI. Some
open-source programmers object to proprietary drivers, and many versions
of Linux, such as Red Hat's Fedora, shun them.

The technology also works in conjunction with the X server, an older
element of the X window system that is overseen by X.org. Without Xgl, a
program that uses graphics--the Firefox Web browser, say--tells the X
server what to display, and the X server then communicates with the
graphics hardware.

Xgl steps in to handle much of the X server's work--to draw a line or fill
a rectangle with white, for instance. The use of OpenGL commands lets the
graphics hardware manage many operations that otherwise would require
constant coordination between the X server and its applications, Friedman
said.

"We're offloading a lot of the work to the hardware," Friedman said. "The
result is things look and feel a lot smoother."

For example, the video hardware can store whatever information is
contained in windows that have been hidden by other windows. That means
the contents of the hidden panes can be redrawn quickly when an upper
window is moved and the window underneath is revealed. In contrast, with
regular X servers, the text underneath must be retrieved by numerous
requests by the X server.

Foundation for the future
There's another potential benefit for the Linux user interface from Xgl.
It enables developers to shift away from bitmaps--which store graphics as
a grid of pixels--toward vectors, which use mathematical abstractions
independent of the pixel grid. For example, vectors are used today to
allow a single typeface to be seen as text of varying size; bitmaps
require separate versions for 10-point, 12-point and 14-point type sizes.

GNOME and the Mozilla browser project both have adopted a vector graphics
engine called Cairo. It can be used to display buttons or other graphical
elements and to arrange Web page elements using flexible descriptions
rather than hard-coding positions by counting pixels.

Vector graphics help solve one problem that Microsoft is addressing in
Vista: the difference in pixel sizes on different computers. For example,
the pixels on a laptop with a 15-inch, 1600-by-1200 screen are much
smaller than those on a 19-inch, 1024-by-768 monitor. That means objects
such as menus, buttons and icons are much harder to see and click on using
a mouse.

Cherry agreed work needs to be done there. "On some monitors and graphics
cards, the controls become almost impossible to work with," he said.

Xgl accelerates Cairo, so its future use will benefit from hardware
acceleration, Friedman said.

"If you're using Cairo, all your Cairo operations are accelerated--fonts,
windows, special effects," Friedman said. "In terms of vectorizing the
desktop, this moves us way ahead."

The vector feature, like other aspects of Xgl, has Friedman excited about
the prospects for the technology and the boost it could give Linux. "This
puts us up at the frontier with anybody using accelerated video hardware,"
he said.




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