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[SM-Sorcery-Bugs] [Bug 9078] ARCH variable set in spells
- From: bugzilla-daemon AT bugs.sourcemage.org
- To: sm-sorcery-bugs AT lists.ibiblio.org
- Subject: [SM-Sorcery-Bugs] [Bug 9078] ARCH variable set in spells
- Date: Thu, 9 Jun 2005 11:41:30 -0700 (PDT)
http://bugs.sourcemage.org/show_bug.cgi?id=9078
acedit AT armory.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |enhancement
Version|Untargetted future release |1.13.x
------- Additional Comments From acedit AT armory.com 2005-06-09 11:41 -------
Seems like a useful, low risk enhancement, targetting for 1.13.
I'd prefer a more unique variable like GENERIC_ARCH so we dont trample on ARCH
by accident.
As far as order goes, its much easier for me to do ascending order.
Note that the archspec has always been available as ARCHITECTURE (or TARGET if
cross compiling). If the order is ascending it is easy to find the most
generic
arch, in descending order it requires a loop.
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-
[SM-Sorcery-Bugs] [Bug 9078] ARCH variable set in spells,
bugzilla-daemon, 06/09/2005
- <Possible follow-up(s)>
- [SM-Sorcery-Bugs] [Bug 9078] ARCH variable set in spells, bugzilla-daemon, 06/09/2005
- [SM-Sorcery-Bugs] [Bug 9078] ARCH variable set in spells, bugzilla-daemon, 06/09/2005
- [SM-Sorcery-Bugs] [Bug 9078] ARCH variable set in spells, bugzilla-daemon, 06/09/2005
- [SM-Sorcery-Bugs] [Bug 9078] ARCH variable set in spells, bugzilla-daemon, 06/30/2005
- [SM-Sorcery-Bugs] [Bug 9078] ARCH variable set in spells, bugzilla-daemon, 06/30/2005
- [SM-Sorcery-Bugs] [Bug 9078] ARCH variable set in spells, bugzilla-daemon, 06/30/2005
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