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[SM-Sorcery-Bugs] [Bug 8884] SPELL_COLOR is not reset by DEFAULT_COLOR
- From: bugzilla-daemon AT bugs.sourcemage.org
- To: sm-sorcery-bugs AT lists.ibiblio.org
- Subject: [SM-Sorcery-Bugs] [Bug 8884] SPELL_COLOR is not reset by DEFAULT_COLOR
- Date: Sun, 29 May 2005 17:42:11 -0700 (PDT)
http://bugs.sourcemage.org/show_bug.cgi?id=8884
------- Additional Comments From acedit AT armory.com 2005-05-29 17:42 -------
You're supposed to use DEFAULT_COLOR to reset the pallete, MESSAGE_COLOR, and
all the other colors, assume the pallete is blank.
For example
message "${SPELL_COLOR}${SPELL}${DEFAULT_COLOR}" \
"${CHECK_COLOR}preparing environment...${DEFAULT_COLOR}"
So this is invalid.
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-
[SM-Sorcery-Bugs] [Bug 8884] SPELL_COLOR is not reset by DEFAULT_COLOR,
bugzilla-daemon, 05/14/2005
- <Possible follow-up(s)>
- [SM-Sorcery-Bugs] [Bug 8884] SPELL_COLOR is not reset by DEFAULT_COLOR, bugzilla-daemon, 05/15/2005
- [SM-Sorcery-Bugs] [Bug 8884] SPELL_COLOR is not reset by DEFAULT_COLOR, bugzilla-daemon, 05/29/2005
- [SM-Sorcery-Bugs] [Bug 8884] SPELL_COLOR is not reset by DEFAULT_COLOR, bugzilla-daemon, 05/29/2005
- [SM-Sorcery-Bugs] [Bug 8884] SPELL_COLOR is not reset by DEFAULT_COLOR, bugzilla-daemon, 05/29/2005
- [SM-Sorcery-Bugs] [Bug 8884] SPELL_COLOR is not reset by DEFAULT_COLOR, bugzilla-daemon, 05/29/2005
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