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sm-sorcery-bugs - [SM-Sorcery-Bugs] [Bug 8884] SPELL_COLOR is not reset by DEFAULT_COLOR

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  • From: bugzilla-daemon AT bugs.sourcemage.org
  • To: sm-sorcery-bugs AT lists.ibiblio.org
  • Subject: [SM-Sorcery-Bugs] [Bug 8884] SPELL_COLOR is not reset by DEFAULT_COLOR
  • Date: Sun, 29 May 2005 17:36:43 -0700 (PDT)

http://bugs.sourcemage.org/show_bug.cgi?id=8884





------- Additional Comments From eric AT sandall.us 2005-05-29 17:36 -------
Created an attachment (id=4297)
--> (http://bugs.sourcemage.org/attachment.cgi?id=4297&action=view)
spell_color.png image of the error

Sorry, it's MESSAGE_COLOR that doesn't remove the SPELL_COLOR. Just tried it
again with my modified vim package:
(from CONFIGURE:
...
message "${MESSAGE_COLOR}${SPELL_COLOR}gvim${MESSAGE_COLOR} will be built
twice if you choose to build a GUI${DEFAULT_COLOR}" &&
...

Everything after gvim is brighter than the normal MESSAGE_COLOR text. I've
attached spell_color.png which shows what I'm seeing.

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