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sm-sorcery-bugs - [SM-Sorcery-Bugs] [Bug 7048] summon -g assumes grimoires are in /var/lib/sorcery/codex

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  • From: bugzilla-daemon AT metalab.unc.edu
  • To: sm-sorcery-bugs AT lists.ibiblio.org
  • Subject: [SM-Sorcery-Bugs] [Bug 7048] summon -g assumes grimoires are in /var/lib/sorcery/codex
  • Date: Sat, 30 Oct 2004 04:09:20 -0400

http://bugs.sourcemage.org/show_bug.cgi?id=7048

acedit AT armory.com changed:

What |Removed |Added
----------------------------------------------------------------------------
CC| |sm-sorcery-
| |bugs AT lists.ibiblio.org
AssignedTo|sm-sorcery- |acedit AT armory.com
|bugs AT lists.ibiblio.org |



------- Additional Comments From acedit AT armory.com 2004-10-30 04:09 -------
I inadvertently fixed this while optimizing libcodex and re-working
scribe on my laptop. Sorcery will makes no assumptions about where grimiores
actually live and whenever possible immediatly expand the name into a full
path. Sorcery was actually remarkably inconsistent about this depending
on the situation. You'd probably have all sorts of problems if you used
scribe without fixing CODEX_ROOT first.

Once im done fixing up scribe I'll submit to devel.



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  • [SM-Sorcery-Bugs] [Bug 7048] summon -g assumes grimoires are in /var/lib/sorcery/codex, bugzilla-daemon, 10/30/2004

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