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sm-grimoire-bugs - [SM-Grimoire-Bugs] [Bug 12896] CrystalSpace 3D engine - updated spell

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  • From: bugzilla-daemon AT bugs.sourcemage.org
  • To: sm-grimoire-bugs AT lists.ibiblio.org
  • Subject: [SM-Grimoire-Bugs] [Bug 12896] CrystalSpace 3D engine - updated spell
  • Date: 23 Jul 2006 02:36:38 -0000

http://bugs.sourcemage.org/show_bug.cgi?id=12896





------- Additional Comments From lalo.martins AT gmail.com 2006-07-22 21:36
-------
Well, the manual says "we have a configure/make emulation system, so you don't
need to install jam". You'll notice my spell uses default_build, and it
works :-)

Funny thing on cegui, I searched for them and couldn't find it. I guess I
must
have mistyped something.

As for cal3d, I missed it for the same reason I missed CS itself -- I didn't
have the games grimoire, and it didn't occur to me to search in there, since I
don't think that's where CS belongs at all. I mean, CS and Ogre are exactly
the
same thing -- nice 3D engine written in C++ with bindings for a few other
languages including python, used in a few games and demos -- but Ogre is in
graphics-libs, so it stands to reason that's where CS should be.

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