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  • From: "Andraž 'ruskie' Levstik" <ruskie AT codemages.net>
  • To: <sm-discuss AT lists.ibiblio.org>
  • Subject: Re: [SM-Discuss] xorg-modular & XGL
  • Date: Sat, 22 Mar 2008 08:10:39 +0100

On 21:36:22 2008-03-21 Craig Dyke <grail69 AT amnet.net.au> wrote:
> Howdy All
>
> I seem to have hit a snag with the xorg-modular spell.
>
> It originally cast without issue and had the XGL option chosen.
>
> I since needed to recast the spell to choose other options but this
> yielded an error
> related to the XGL option. I have since removed that choice and it
> compiles fine.
>
> I would like to reinsert this feature to explore the compiz
> functionality but when choosing
> XGL I receive the error listed below:
>
> xglcompose.c: In function 'xglCompositeGeneral':
> xglcompose.c:134: error: 'union _SourcePict' has no member named
> 'source' xglcompose.c:172: error: 'union _SourcePict' has no member
> named 'source' make[3]: *** [xglcompose.o] Error 1
> make[3]: Leaving directory `/usr/src/xorg-server-1.3.0.0/hw/xgl'
> make[2]: Leaving directory `/usr/src/xorg-server-1.3.0.0/hw/xgl'
> make[1]: Leaving directory `/usr/src/xorg-server-1.3.0.0/hw'
> make[2]: *** [all-recursive] Error 1
> make[1]: *** [all-recursive] Error 1
>  ! Problem Detected ! 
> make: *** [all-recursive] Error 1
>
> The error seems to make perfect sense but from what I can tell the
> lines of code were
> there previously and the 'source' member has never been.
>
> Would someone be able to point me in the right direction

XGL is still experimental(and I belive underdeveloped) and aiglx more or less
replaces it... So if you have aiglx it is enough for compiz(or
compiz-fusion)...(You also need compositing (libxcomposite) and enable it
in the xorg.conf)

--
Andraž "ruskie" Levstik
Source Mage GNU/Linux Games grimoire guru
Geek/Hacker/Tinker

Be sure brain is in gear before engaging mouth.
Nullius in Verba

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