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  • From: Andrew <afrayedknot AT thefrayedknot.armory.com>
  • To: sm-discuss AT lists.ibiblio.org
  • Subject: Re: [SM-Discuss] Alternative Invoke
  • Date: Wed, 20 Aug 2003 22:11:11 -0700


That sounds pretty cool. Probably the best step would be to make a spell
out of it. Im not sure what section it would go in, but if there are no
objections it could go in the smgl section (which im maintaining atm).

You could probably also get help making it work with sourcemage by
talking to some of the team people in irc...

Although really sourcing /etc/sorcery/config loads almost everything
you'd want, then its just a matter of tracking down the right variables.

Alternatively you could stick with gaze on the command line, ie

for each in $(gaze installed|cut -f1 -d:); do
gaze install $each >> <somewhere>
done

Although i personally think gaze is a bit slow on this compared to just
running an equivalent set of code on the bare files.

Thanks for the help.

Andrew

On Wed, Aug 20, 2003 at 07:13:28PM +0200, Karsten Behrmann wrote:
> There is a sorcery command called invoke, which is broken.
> I think it is supposed to generate menus for windowmanagers,so I wrote a
> script of my own to generate menus. It does not yet use sorcery
> variables and functions, so we have to rewrite that to make it stable
> against changes of paths (for example moving the install logs).
> Unfortunately, I don't know much about how sorcery scripts include all
> these libraries and variables.
> But it is quite customizable, so I suppose we can generate format files
> for any window manager.
> It loops through the grimoires,sections and spells, and then for every
> installed spell it looks through the install log and gives every really
> executable file (tested with file) an entry in the menu.
> Menu structure is like the grimoire: subfolders for each grimoire,
> inside for each section, for each spell and inside that an entry for
> each executable.
> I'm appending the tar.bz2
> So Far,
> Karsten Behrmann
>


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