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  • From: <noreply AT freshmeat.net>
  • To: <noreply AT freshmeat.net>
  • Subject: [SM-Spell-Submit] [fmII] WorldForge::Atlas-C++ 0.5.1 released (Stable branch)
  • Date: Mon, 26 Sep 2005 12:10:24 -0700 (PDT)

This email is to inform you about the release of version '0.5.1' of
'WorldForge::Atlas-C++' through freshmeat.net. All URLs and other useful
information can be found at

http://freshmeat.net/projects/atlas-cpp/

The changes in this release are as follows:
The code no longer ignores the return value of sscanf, allowing the
code to build cleanly with gcc 4.0.1.

Release focus:
6 - Minor bugfixes

Project added:
Thu, Mar 22nd 2001 15:04 (4 years, 6 months ago)

Project description:
The Atlas protocol is intended for use in networked roleplaying games,
and provides a flexible and extensible means of communicating between
the components of a game system. The protocol is transport
independent, encoding independent and portable. Atlas-C++ is the
standard implementation of the protocol in C++ used by most
WorldForge software, and is made available for use in any other
system.

Trove categories:
[Development Status ] 5 - Production/Stable
[Intended Audience ] Developers
[License ] OSI Approved :: GNU Lesser General Public License
(LGPL)
[Operating System ] OS Independent
[Programming Language] C++
[Topic ] Communications, Software Development :: Libraries

If you would like to cancel subscription to releases of this project,
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top of the page. You'll be presented with a list of projects and
categories you're subscribed to in the right column, which you may cancel
by highlighting the project or category in question and clicking the
'delete' button.

Sincerely,
freshmeat.net




  • [SM-Spell-Submit] [fmII] WorldForge::Atlas-C++ 0.5.1 released (Stable branch), noreply, 09/26/2005

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