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[SM-Spell-Submit] [fmII] WorldForge::Atlas-C++ 0.5.97 released (Devel branch)
- From: <noreply AT freshmeat.net>
- To: <noreply AT freshmeat.net>
- Subject: [SM-Spell-Submit] [fmII] WorldForge::Atlas-C++ 0.5.97 released (Devel branch)
- Date: Tue, 13 Sep 2005 23:24:19 -0700 (PDT)
This email is to inform you about the release of version '0.5.97' of
'WorldForge::Atlas-C++' through freshmeat.net. All URLs and other useful
information can be found at
http://freshmeat.net/projects/atlas-cpp/
The changes in this release are as follows:
The Objects Factory code has been cleaned up, and now makes more
sense. A more efficient API has been added for querying attribute
values. The hasAttr() method has been fixed so it now works in a more
logical way. A new Generic operation class has been added, which now
makes it much easier to have Atlas-C++ handle custom type trees. Many
performance improvements have been made. Numerous bugs have been
fixed.
Release focus:
5 - Major feature enhancements
Project added:
Thu, Mar 22nd 2001 15:04 (4 years, 5 months ago)
Project description:
The Atlas protocol is intended for use in networked roleplaying games,
and provides a flexible and extensible means of communicating between
the components of a game system. The protocol is transport
independent, encoding independent and portable. Atlas-C++ is the
standard implementation of the protocol in C++ used by most
WorldForge software, and is made available for use in any other
system.
Trove categories:
[Development Status ] 5 - Production/Stable
[Intended Audience ] Developers
[License ] OSI Approved :: GNU Lesser General Public License
(LGPL)
[Operating System ] OS Independent
[Programming Language] C++
[Topic ] Communications, Software Development :: Libraries
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Sincerely,
freshmeat.net
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- [SM-Spell-Submit] [fmII] WorldForge::Atlas-C++ 0.5.97 released (Devel branch), noreply, 09/14/2005
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