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  • From: <noreply AT freshmeat.net>
  • To: <noreply AT freshmeat.net>
  • Cc:
  • Subject: [SM-Spell-Submit] [fmII] WorldForge::Atlas-C++ 0.5.95 released (Devel branch)
  • Date: Sat, 7 May 2005 20:36:52 -0700 (PDT)

This email is to inform you about the release of version '0.5.95' of
'WorldForge::Atlas-C++' through freshmeat.net. All URLs and other useful
information can be found at

http://freshmeat.net/projects/atlas-cpp/

The changes in this release are as follows:
The Objects factory has been re-worked to allow connections to have
different taxonomies. Performance when converting Objects to Messages
has been improved. A bug with encoding Anonymous objects has been
fixed. Lots of minor bugs have been fixed.

Release focus:
0 - N/A

Project added:
Thu, Mar 22nd 2001 15:04 (4 years, 1 month ago)

Project description:
The Atlas protocol is intended for use in networked roleplaying games,
and provides a flexible and extensible means of communicating between
the components of a game system. The protocol is transport
independent, encoding independent and portable. Atlas-C++ is the
standard implementation of the protocol in C++ used by most
WorldForge software, and is made available for use in any other
system.

Trove categories:
[Development Status ] 5 - Production/Stable
[Intended Audience ] Developers
[License ] OSI Approved :: GNU Lesser General Public License
(LGPL)
[Operating System ] OS Independent
[Programming Language] C++
[Topic ] Communications, Software Development :: Libraries

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top of the page. You'll be presented with a list of projects and
categories you're subscribed to in the right column, which you may cancel
by highlighting the project or category in question and clicking the
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Sincerely,
freshmeat.net

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