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  • From: Hamish Greig <hgreig AT bigpond.net.au>
  • To: sm-spell-submit AT lists.ibiblio.org
  • Subject: [SM-Spell-Submit] New Spell NVIDIA_headers
  • Date: Wed, 28 May 2003 16:27:30 +1000

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http://bugs.sourcemage.org/show_bug.cgi?id=3460
gaze what NVIDIA_headers
NVIDIA_headers:
NVIDIA
These are the header files provided by NVIDIA to compile GL applications for
NVIDIA
GPUs

This spell depends on NVIDIA-driver then transfers headers to
/usr/include/GL
and backs up the originals for any "conflicts NVIDIA_headers"
Currently only one spell in games breaks due to using NVIDIA's headers, some
have options to use them if available (which if selected will break
compilation with standard headers) and spells from other sections may break
due to their use. I thought it forseeable that conflicts may arise so i
didn't want the kernel/NVIDIA_driver spell to handle these headers
please discuss the merit of this at length
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iD8DBQE+1FbW8fSufZR6424RArs7AJ0ZwSJ0ntsc89GsYGYfOtABsHczXQCfataA
Mg564/zSI8Aet7K1XzlMb8I=
=0f/X
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  • [SM-Spell-Submit] New Spell NVIDIA_headers, Hamish Greig, 05/28/2003

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