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sm-spell-submit - Re: [SM-Spell-Submit]new spell: nethack (again!) [section: games]

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Subject: Submit list for new spells

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  • From: Andrew Stitt <afrayedknot AT thefrayedknot.armory.com>
  • To: sm-spell-submit <sm-spell-submit AT lists.ibiblio.org>
  • Subject: Re: [SM-Spell-Submit]new spell: nethack (again!) [section: games]
  • Date: Tue, 20 Aug 2002 10:46:35 -0700

first off let me say great job with the spell, but theres one minor thing i
noticed, no optimization flags, and it uses cc as the compiler, i think
you just need to add one sedit line to make the gcc variable with the
${CFLAGS} variable appended to it. otherwise, great job.


On Mon, Aug 19, 2002 at 07:10:39PM -0400, nealbirch wrote:
> ok, one more time, with feeling. (Start drumroll and fanfare!)
>
> NETHACK (v.3.4.0), The One True Game! (besides pong of course.)
>
> #gaze what nethack
> Nethack is an adventure game with a long history. Setup is for X, as it
> was meant to be played.
> NetHack 3.4.0 is an enhancement to the dungeon exploration game
> NetHack.It is a distant descendent of Rogue and Hack, and a direct
> descendent of NetHack 3.3.
>
> This updated version allows you to configure whether you want to copy
> the .nethackrc and .Xdefaults to the home dirs of the current and future
> game users. (the .nethackrc will screw you up if you try and play in on
> the console, so beware!)
>
> DISCLAIMER: I am not responsible for lost time, missed appointments,
> ditched classes, poor grades, angry spouses/girlfriends/boyfriends or
> S.O.'s and/or any other consequences of you wasted lives in re: playing
> this game.
>
> ... and if you get that damn amulet of Yendor playing a wizard, let me
> know how the heck you did it.
>
> Neal
> --
> "You can fool some of the people all of the time
> --and those are the ones you have to concentrate on!"
> GW Bush-- from the N.Y. Times






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