sm-sorcery AT lists.ibiblio.org
Subject: Discussion of Sorcery related topics
List archive
- From: Mike Sylvester <psyber AT attglobal.net>
- To: sm-sorcery AT lists.ibiblio.org
- Subject: [SM-Sorcery] Addition to sorcery / DETAILS
- Date: Thu, 25 Dec 2003 01:38:26 -0600
First time posting, so apologies if this is already out there
I've been using sourcemage now for a few months and I love it, nest
distro i've ever had, anyways to the point.
The one thing that annoyed me is that a system rebuild seems to depend
more on when the spells were installed and not the proper compile order,
what I propose may not be vary easy but I think will make the distro
much stronger as a whole.
::Order based compilation::
A system by which each program would be given a compile time order
number to ensure that a rebuild actually does them in order, system
works as follows
Levels:
Level 1 - Main progs (gcc, glibc, linux, etc...)
Level 2 - "Useful Profile" type applications. useful, standard but not
necessary (portmap, courier, apache)
Level 3 - Graphical Environment (XFree86/Xouvert, graphics drivers,
Gnome KDE)
Level 4 - Desktop Programs (Evolution, Mozilla, Office,...)
Sublevels:
a - libraries (nss/nspr)
b - base programs (mozilla) programs that use the libraries [a]
c - top level programs - (epiphany) programs that require other programs
Order Number:
0 - 99 or 999
actual order within L & sL for compilation
::DETAILS FILE ADDIN::
Level = (1,2,3,4)
sLevel = (a,b,c)
order = (0-999)
max of 12,000 programs =)
as for the test codex spells and/or custom spels could be added as the
same L, sL, & O for testing purposes, order then falls back on
alphabetical order.
With this in place level based rebuilds (partial) would be feesable
i.e. Level 4 rebuild - only desktop progs, Level 3 rebuild - graphical
env + level 4 and so on. the system rebuild command would be equal to a
level 1 rebuild.
now that I've layed out the idea I will tell you I'm by no means an
expert programmer or even a good sysadmin but I can spout out ideas all
day long so any help/feedback would be appreciated
::Psyber::
-
[SM-Sorcery] Addition to sorcery / DETAILS,
Mike Sylvester, 12/25/2003
-
Re: [SM-Sorcery] Addition to sorcery / DETAILS,
Robert Helgesson, 12/27/2003
-
Re: [SM-Sorcery] Addition to sorcery / DETAILS,
Hamish Greig, 12/27/2003
-
Re: [SM-Sorcery] Addition to sorcery / DETAILS,
Paul Mahon, 12/27/2003
-
Re: [SM-Sorcery] Addition to sorcery / DETAILS,
Hamish Greig, 12/27/2003
-
Re: [SM-Sorcery] Addition to sorcery / DETAILS,
Paul Mahon, 12/27/2003
-
Re: [SM-Sorcery] Addition to sorcery / DETAILS,
Hamish Greig, 12/27/2003
- Re: [SM-Sorcery] Addition to sorcery / DETAILS, Paul Mahon, 12/27/2003
- Re: [SM-Sorcery] Addition to sorcery / DETAILS, Hamish Greig, 12/27/2003
- Re: [SM-Sorcery] Addition to sorcery / DETAILS, Jason Flatt, 12/28/2003
- Re: [SM-Sorcery] Addition to sorcery / DETAILS, Paul Mahon, 12/28/2003
-
Re: [SM-Sorcery] Addition to sorcery / DETAILS,
Hamish Greig, 12/27/2003
-
Re: [SM-Sorcery] Addition to sorcery / DETAILS,
Paul Mahon, 12/27/2003
-
Re: [SM-Sorcery] Addition to sorcery / DETAILS,
Hamish Greig, 12/27/2003
-
Re: [SM-Sorcery] Addition to sorcery / DETAILS,
Paul Mahon, 12/27/2003
-
Re: [SM-Sorcery] Addition to sorcery / DETAILS,
Hamish Greig, 12/27/2003
-
Re: [SM-Sorcery] Addition to sorcery / DETAILS,
Robert Helgesson, 12/27/2003
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