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sm-sorcery-bugs - [SM-Sorcery-Bugs] [Bug 12716] New: Sorcery doesn't register if a basesystem cast has been aborted when doing sorcery update

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  • From: bugzilla-daemon AT bugs.sourcemage.org
  • To: sm-sorcery-bugs AT lists.ibiblio.org
  • Subject: [SM-Sorcery-Bugs] [Bug 12716] New: Sorcery doesn't register if a basesystem cast has been aborted when doing sorcery update
  • Date: 18 Jun 2006 08:01:51 -0000

http://bugs.sourcemage.org/show_bug.cgi?id=12716

Summary: Sorcery doesn't register if a basesystem cast has been
aborted when doing sorcery update
Product: Sorcery
Version: 1.14.x
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: Sorcery
AssignedTo: sm-sorcery-bugs AT lists.ibiblio.org
ReportedBy: ruskie AT email.si


I just got the following when I was updating sorcery...

I't wanted to cast basesystem but I didn't want to do it so I ctrl+c it.
No clue if this is desired behaviour or not though.

binutils depends on smgl-fhs
bzip2 No work to do.
coreutils preparing environment...
SIGINT
Cleaning up as well as I can...
Downloading source file sorcery-devel.tar.bz2 for sorcery update.
--09:59:04-- http://download.sourcemage.org/sorcery//sorcery-devel.tar.bz2
=> `sorcery-devel.tar.bz2'
Resolving download.sourcemage.org... 66.101.58.203
Connecting to download.sourcemage.org|66.101.58.203|:80... connected.
HTTP request sent, awaiting response... 302 Found

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  • [SM-Sorcery-Bugs] [Bug 12716] New: Sorcery doesn't register if a basesystem cast has been aborted when doing sorcery update, bugzilla-daemon, 06/18/2006

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