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[SM-Sorcery-Bugs] [Bug 11740] cast --queue always returns 1
- From: bugzilla-daemon AT bugs.sourcemage.org
- To: sm-sorcery-bugs AT lists.ibiblio.org
- Subject: [SM-Sorcery-Bugs] [Bug 11740] cast --queue always returns 1
- Date: 2 May 2006 15:55:44 -0000
http://bugs.sourcemage.org/show_bug.cgi?id=11740
------- Additional Comments From acedit AT armory.com 2006-05-02 10:55 -------
Of course, cast should exit 0 if everythiing works right, thats totally
reasonable. And yea, sqweek's analysis is correct, argument parsing
incorrectly
continues.
The utterly stupid way cast --queue works has bothered me too, ever since I
started as STL two years ago. For what its worth there used to be lots of
utterly stupid bits of hackery in sorcery. Most of them are gone now, I've
re-written entire modules in some cases. That one however is still left :-/
Your suggestion sounds reasonable, thats probably how I would have done it.
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-
[SM-Sorcery-Bugs] [Bug 11740] cast --queue always returns 1,
bugzilla-daemon, 05/02/2006
- <Possible follow-up(s)>
- [SM-Sorcery-Bugs] [Bug 11740] cast --queue always returns 1, bugzilla-daemon, 05/02/2006
- [SM-Sorcery-Bugs] [Bug 11740] cast --queue always returns 1, bugzilla-daemon, 05/28/2006
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