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sm-sorcery-bugs - [SM-Sorcery-Bugs] [Bug 10550] Dialog-based SMGL utils should use same color scheme

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  • From: bugzilla-daemon AT bugs.sourcemage.org
  • To: sm-sorcery-bugs AT lists.ibiblio.org
  • Subject: [SM-Sorcery-Bugs] [Bug 10550] Dialog-based SMGL utils should use same color scheme
  • Date: 17 Feb 2006 18:26:20 -0000

http://bugs.sourcemage.org/show_bug.cgi?id=10550


acedit AT armory.com changed:

What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|sm-sorcery- |sm-grimoire-
|bugs AT lists.ibiblio.org |bugs AT lists.ibiblio.org
Component|Feature Request |net
Product|Sorcery |Codex
Version|Untargetted future release |devel grimoire




------- Additional Comments From acedit AT armory.com 2006-02-17 12:26 -------
> The only example I can think of right now which doesn't source dialogrc is
> netconf. But that's no wonder since I only use that and sorcery. :)

netconf is not part of sorcery, therefore, this is not a sorcery bug,
re-categorizing appropriatly.

If you do find an example of a sorcery menu that has different colors than
usual, please bring that to my attention. Thanks.

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  • [SM-Sorcery-Bugs] [Bug 10550] Dialog-based SMGL utils should use same color scheme, bugzilla-daemon, 02/17/2006

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