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[SM-Sorcery-Bugs] [Bug 4236] homegrown invoke script
- From: bugzilla-daemon AT metalab.unc.edu
- To: sm-sorcery-bugs AT lists.ibiblio.org
- Subject: [SM-Sorcery-Bugs] [Bug 4236] homegrown invoke script
- Date: Tue, 20 Jul 2004 22:41:38 -0400
http://bugs.sourcemage.org/show_bug.cgi?id=4236
acedit AT armory.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From acedit AT armory.com 2004-07-20 22:41 -------
I think 6322 is kind of the same issue here. Currently abouter is
working on a more general and flexible "enchant" tool based on invoke
work. But since theres not really a reason to have two bugs for the same
topic (unless im missing something) then I'm going to mark this as
a duplicate.
*** This bug has been marked as a duplicate of 6322 ***
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- [SM-Sorcery-Bugs] [Bug 4236] homegrown invoke script, bugzilla-daemon, 07/20/2004
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