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sm-sorcery-bugs - [SM-Sorcery-Bugs] [Bug 7048] summon -g assumes grimoires are in /var/lib/sorcery/codex

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  • From: bugzilla-daemon AT metalab.unc.edu
  • To: sm-sorcery-bugs AT lists.ibiblio.org
  • Subject: [SM-Sorcery-Bugs] [Bug 7048] summon -g assumes grimoires are in /var/lib/sorcery/codex
  • Date: Thu, 24 Jun 2004 22:02:01 -0400

http://bugs.sourcemage.org/show_bug.cgi?id=7048

acedit AT armory.com changed:

What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |enhancement
Priority|P2 |P4



------- Additional Comments From acedit AT armory.com 2004-06-24 22:02 -------
well scribe's logic for swap takes advantage of the fact that it doesnt
have to do any finding of grimoires and just does a basename on each
item in the array til one matches. As I've illustrated its possible to
do the same thing for the codex set grimoire function, just more work.
I'd rather you set CODEX_ROOT for now ;)



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