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- From: Eric Sandall <eric AT sandall.us>
- To: sm-discuss <sm-discuss AT lists.ibiblio.org>
- Subject: Re: [SM-Discuss] xmms-weasel spell
- Date: Tue, 30 Mar 2004 14:38:04 -0800
Quoting Duane Malcolm <d.malcolm AT auckland.ac.nz>:
> Hi all,
>
> I was just reading gnome footnote and noticed a xmms plugin called
> weasel [0]:
>
> "It automatically slides out XMMS from the screen if the mouse pointer
> leaves the XMMS window. As soon as the mouse pointer hits the screen
> edge, XMMS will slide back in."
>
> There was also the following note:
>
> "Please feel free to contribute packages for the various Linux
> distributions, *BSDs and - hum - is Solaris still around?"
>
> So I written a spell for xmms-weasel and was planning to send it to the
> developer. But I thought I would check with you guys on a couple of things.
>
> First, is everyone happy if I send the spell to them. I think it would
> be nice if the website has the spell. The pro's I can think of are:
> 1. It gives Sourcemage exposure.
> 2. Ideally, you'd have the developer update the spell, so if there are
> any build or installation problems they might fix them in the code.
>
> The one problem I can think of is that the spell isn't associated with
> any grimoire. So you may get dependency version problems.
>
> Secondly, if people are happy with submitting the spell to the developer
> then what extension do we put on a tarball/packaged spell. I was
> thinking xmms-weasel.smgl or xmms-weasel.spell. Or with versions,
> xmms-weasel-0.0.1.smgl or xmms-weasel-0.0.1.spell.
>
> I think if we were quick in getting spells to projects it would be good.
> We have an advantage that it is quick and easy to write a spell that is
> not(?) platform dependent.
>
> Any thoughts?
>
> I had ideas of seeing if something similar could be done with
> www.happypenguin.org. If you had sourcemage spells for games with 4
> starts or more. I wonder if we'd get exposure this way.
>
> But I've been super busy and many science bugs to fix (sorry about that).
>
> Cheers, Duane.
>
> [0] http://xmms-weasel.sourceforge.net/
I did this[0] with the WorldForge[1] packages, though it didn't turn out how I
was thinking (they wanted the packaging version, so I told them it was written
for Sorcery 1.3), but they are just .tar.bz2 files as the extension (which is
what our "extension" probably should stay). I'm all for submitting them to
package authors if they want them, but there's little to know point in them
actually hosting the spell as it's likely more up-to-date if it's in our
grimoire (don't forget to post your spell to bugs.sourcemage.org for inclusion
;)).
-sandalle
[0] http://www.worldforge.org/showNews?start=10&increment=10, see the
2003/10/07
entry.
[1] http://www.worldforge.org/
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------END GEEK CODE BLOCK------
Eric Sandall | Source Mage GNU/Linux Developer
eric AT sandall.us | http://www.sourcemage.org/
http://eric.sandall.us/ | SysAdmin @ Inst. Shock Physics @ WSU
http://counter.li.org/ #196285 | http://www.shock.wsu.edu/
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-
[SM-Discuss] xmms-weasel spell,
Duane Malcolm, 03/30/2004
-
Re: [SM-Discuss] xmms-weasel spell,
Eric Sandall, 03/30/2004
-
Re: [SM-Discuss] xmms-weasel spell,
Duane Malcolm, 03/30/2004
-
Re: [SM-Discuss] xmms-weasel spell,
Arwed von Merkatz, 03/30/2004
-
Re: [SM-Discuss] xmms-weasel spell,
Duane Malcolm, 03/30/2004
- Re: [SM-Discuss] xmms-weasel spell, Ladislav Hagara, 03/31/2004
-
Re: [SM-Discuss] xmms-weasel spell,
Duane Malcolm, 03/30/2004
-
Re: [SM-Discuss] xmms-weasel spell,
Arwed von Merkatz, 03/30/2004
-
Re: [SM-Discuss] xmms-weasel spell,
Duane Malcolm, 03/30/2004
-
Re: [SM-Discuss] xmms-weasel spell,
Eric Sandall, 03/30/2004
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