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sm-commit - [SM-Commit] GIT changes to master grimoire by Ismael Luceno (a5519ffe544f52386a4f65d36c751e69d324f013)

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  • From: Ismael Luceno <scm AT sourcemage.org>
  • To: sm-commit AT lists.ibiblio.org
  • Subject: [SM-Commit] GIT changes to master grimoire by Ismael Luceno (a5519ffe544f52386a4f65d36c751e69d324f013)
  • Date: Fri, 9 Jan 2015 13:15:46 -0600

GIT changes to master grimoire by Ismael Luceno <ismael AT sourcemage.org>:

ChangeLog | 1 +
python-pypi/box2d/DEPENDS | 1 -
python-pypi/box2d/DETAILS | 24 ------------------------
python-pypi/box2d/HISTORY | 5 -----
python-pypi/box2d/PRE_BUILD | 3 ---
python-pypi/pybox2d/DEPENDS | 1 +
python-pypi/pybox2d/DETAILS | 24 ++++++++++++++++++++++++
python-pypi/pybox2d/HISTORY | 5 +++++
python-pypi/pybox2d/PRE_BUILD | 3 +++
9 files changed, 34 insertions(+), 33 deletions(-)

New commits:
commit a5519ffe544f52386a4f65d36c751e69d324f013
Author: Ismael Luceno <ismael AT sourcemage.org>
Commit: Ismael Luceno <ismael AT sourcemage.org>

{->py}box2d: renamed spell

diff --git a/ChangeLog b/ChangeLog
index 9feb77d..d23af17 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -2,6 +2,7 @@
* libs/libexplain: new spell, Explain errno values returned by libc
functions
* archive/tardy: new spell, tar post-processor
+ * python-pypi/{->py}box2d: renamed spell

2015-01-08 Ismael Luceno <ismael AT sourcemage.org>
* emacs-lisp/dart-mode: new spell, Dart-mode for emacs
diff --git a/python-pypi/box2d/DEPENDS b/python-pypi/box2d/DEPENDS
deleted file mode 100755
index e4ea57a..0000000
--- a/python-pypi/box2d/DEPENDS
+++ /dev/null
@@ -1 +0,0 @@
-depends PYTHON
diff --git a/python-pypi/box2d/DETAILS b/python-pypi/box2d/DETAILS
deleted file mode 100755
index 5ad13a0..0000000
--- a/python-pypi/box2d/DETAILS
+++ /dev/null
@@ -1,24 +0,0 @@
- SPELL=box2d
- VERSION=2.3b0
- SOURCE="Box2D-${VERSION}.zip"
- SOURCE_URL[0]=http://py${SPELL}.googlecode.com/files/${SOURCE}
-
SOURCE_HASH=sha512:4fbe9f5e5735e9f1ac8bc91313392f89d521c34ca7517aa98bc7a859a25be6c6ce2a0adba715ff79f84186eb91876131d4fe0c4ae0b96c64f49afaa3a77a0d29
-SOURCE_DIRECTORY="${BUILD_DIRECTORY}/Box2D-${VERSION}"
- WEB_SITE="https://code.google.com/p/pybox2d/";
- LICENSE[0]="zlib"
- ENTERED=20141103
- KEYWORDS=""
- SHORT="2D physics library for Python"
-cat << EOF
-pybox2d is a 2D rigid body simulation library for games. Programmers can
-use it in their games to make objects move in believable ways and make the
-game world more interactive. From the game's point of view a physics engine
-is just a system for procedural animation.
-
-Box2D, the library behind pybox2d, is written in portable C++ and bound
-to Python by SWIG. Most of the types defined in the engine begin with the
-'''b2''' prefix. Hopefully this is sufficient to avoid name clashing with
-your game engine if you choose to import it to your global namespace. It
-also has a separate namespace that does away with these prefixes, if this
-fits your coding style more (see Box2D.b2).
-EOF
diff --git a/python-pypi/box2d/HISTORY b/python-pypi/box2d/HISTORY
deleted file mode 100644
index c560e61..0000000
--- a/python-pypi/box2d/HISTORY
+++ /dev/null
@@ -1,5 +0,0 @@
-2015-01-09 Ismael Luceno <ismael AT sourcemage.org>
- * PRE_BUILD: Sacrifice python comments, SWIG doesn't like these
-
-2014-11-03 Ismael Luceno <ismael AT sourcemage.org>
- * DEPENDS, DETAILS: spell created
diff --git a/python-pypi/box2d/PRE_BUILD b/python-pypi/box2d/PRE_BUILD
deleted file mode 100755
index fb7a4f1..0000000
--- a/python-pypi/box2d/PRE_BUILD
+++ /dev/null
@@ -1,3 +0,0 @@
-default_pre_build &&
-cd "$SOURCE_DIRECTORY" &&
-sedit 's/# .*//' Box2D/*.i
diff --git a/python-pypi/pybox2d/DEPENDS b/python-pypi/pybox2d/DEPENDS
new file mode 100755
index 0000000..e4ea57a
--- /dev/null
+++ b/python-pypi/pybox2d/DEPENDS
@@ -0,0 +1 @@
+depends PYTHON
diff --git a/python-pypi/pybox2d/DETAILS b/python-pypi/pybox2d/DETAILS
new file mode 100755
index 0000000..6e4b40f
--- /dev/null
+++ b/python-pypi/pybox2d/DETAILS
@@ -0,0 +1,24 @@
+ SPELL=pybox2d
+ VERSION=2.3b0
+ SOURCE="$SPELL-$VERSION.zip"
+ SOURCE_URL[0]=http://$SPELL.googlecode.com/files/Box2D-${VERSION}.zip
+
SOURCE_HASH=sha512:4fbe9f5e5735e9f1ac8bc91313392f89d521c34ca7517aa98bc7a859a25be6c6ce2a0adba715ff79f84186eb91876131d4fe0c4ae0b96c64f49afaa3a77a0d29
+SOURCE_DIRECTORY="$BUILD_DIRECTORY/Box2D-$VERSION"
+ WEB_SITE="https://code.google.com/p/pybox2d/";
+ LICENSE[0]="zlib"
+ ENTERED=20141103
+ KEYWORDS=""
+ SHORT="2D physics library for Python"
+cat << EOF
+pybox2d is a 2D rigid body simulation library for games. Programmers can
+use it in their games to make objects move in believable ways and make the
+game world more interactive. From the game's point of view a physics engine
+is just a system for procedural animation.
+
+Box2D, the library behind pybox2d, is written in portable C++ and bound
+to Python by SWIG. Most of the types defined in the engine begin with the
+'''b2''' prefix. Hopefully this is sufficient to avoid name clashing with
+your game engine if you choose to import it to your global namespace. It
+also has a separate namespace that does away with these prefixes, if this
+fits your coding style more (see Box2D.b2).
+EOF
diff --git a/python-pypi/pybox2d/HISTORY b/python-pypi/pybox2d/HISTORY
new file mode 100644
index 0000000..c560e61
--- /dev/null
+++ b/python-pypi/pybox2d/HISTORY
@@ -0,0 +1,5 @@
+2015-01-09 Ismael Luceno <ismael AT sourcemage.org>
+ * PRE_BUILD: Sacrifice python comments, SWIG doesn't like these
+
+2014-11-03 Ismael Luceno <ismael AT sourcemage.org>
+ * DEPENDS, DETAILS: spell created
diff --git a/python-pypi/pybox2d/PRE_BUILD b/python-pypi/pybox2d/PRE_BUILD
new file mode 100755
index 0000000..fb7a4f1
--- /dev/null
+++ b/python-pypi/pybox2d/PRE_BUILD
@@ -0,0 +1,3 @@
+default_pre_build &&
+cd "$SOURCE_DIRECTORY" &&
+sedit 's/# .*//' Box2D/*.i



  • [SM-Commit] GIT changes to master grimoire by Ismael Luceno (a5519ffe544f52386a4f65d36c751e69d324f013), Ismael Luceno, 01/09/2015

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