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sm-commit - [SM-Commit] GIT changes to master grimoire by Ismael Luceno (39f57048db8ac6359091384a1985d3c93e6a2af8)

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  • From: Ismael Luceno <scm AT sourcemage.org>
  • To: sm-commit AT lists.ibiblio.org
  • Subject: [SM-Commit] GIT changes to master grimoire by Ismael Luceno (39f57048db8ac6359091384a1985d3c93e6a2af8)
  • Date: Mon, 3 Nov 2014 20:18:43 -0600

GIT changes to master grimoire by Ismael Luceno <ismael AT sourcemage.org>:

ChangeLog | 3 +++
python-pypi/box2d/DEPENDS | 1 +
python-pypi/box2d/DETAILS | 24 ++++++++++++++++++++++++
python-pypi/box2d/HISTORY | 2 ++
4 files changed, 30 insertions(+)

New commits:
commit 39f57048db8ac6359091384a1985d3c93e6a2af8
Author: Ismael Luceno <ismael AT sourcemage.org>
Commit: Ismael Luceno <ismael AT sourcemage.org>

box2d: new spell, 2D physics library for Python

diff --git a/ChangeLog b/ChangeLog
index 8637f60..44d0ca7 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,6 @@
+2014-11-04 Ismael Luceno <ismael AT sourcemage.org>
+ * python-pypi/box2d: new spell, 2D physics library for Python
+
2014-11-03 Ismael Luceno <ismael AT sourcemage.org>
* devel/pcc: new spell, Portable C Compiler

diff --git a/python-pypi/box2d/DEPENDS b/python-pypi/box2d/DEPENDS
new file mode 100755
index 0000000..e4ea57a
--- /dev/null
+++ b/python-pypi/box2d/DEPENDS
@@ -0,0 +1 @@
+depends PYTHON
diff --git a/python-pypi/box2d/DETAILS b/python-pypi/box2d/DETAILS
new file mode 100755
index 0000000..5ad13a0
--- /dev/null
+++ b/python-pypi/box2d/DETAILS
@@ -0,0 +1,24 @@
+ SPELL=box2d
+ VERSION=2.3b0
+ SOURCE="Box2D-${VERSION}.zip"
+ SOURCE_URL[0]=http://py${SPELL}.googlecode.com/files/${SOURCE}
+
SOURCE_HASH=sha512:4fbe9f5e5735e9f1ac8bc91313392f89d521c34ca7517aa98bc7a859a25be6c6ce2a0adba715ff79f84186eb91876131d4fe0c4ae0b96c64f49afaa3a77a0d29
+SOURCE_DIRECTORY="${BUILD_DIRECTORY}/Box2D-${VERSION}"
+ WEB_SITE="https://code.google.com/p/pybox2d/";
+ LICENSE[0]="zlib"
+ ENTERED=20141103
+ KEYWORDS=""
+ SHORT="2D physics library for Python"
+cat << EOF
+pybox2d is a 2D rigid body simulation library for games. Programmers can
+use it in their games to make objects move in believable ways and make the
+game world more interactive. From the game's point of view a physics engine
+is just a system for procedural animation.
+
+Box2D, the library behind pybox2d, is written in portable C++ and bound
+to Python by SWIG. Most of the types defined in the engine begin with the
+'''b2''' prefix. Hopefully this is sufficient to avoid name clashing with
+your game engine if you choose to import it to your global namespace. It
+also has a separate namespace that does away with these prefixes, if this
+fits your coding style more (see Box2D.b2).
+EOF
diff --git a/python-pypi/box2d/HISTORY b/python-pypi/box2d/HISTORY
new file mode 100644
index 0000000..0cf1ff1
--- /dev/null
+++ b/python-pypi/box2d/HISTORY
@@ -0,0 +1,2 @@
+2014-11-03 Ismael Luceno <ismael AT sourcemage.org>
+ * DEPENDS, DETAILS: spell created



  • [SM-Commit] GIT changes to master grimoire by Ismael Luceno (39f57048db8ac6359091384a1985d3c93e6a2af8), Ismael Luceno, 11/03/2014

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