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sm-commit - [SM-Commit] GIT changes to master z-rejected grimoire by Alexander Tsamutali (3f02f663bac1d905efb6ecb8135c1fd20bb67d83)

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  • From: Alexander Tsamutali <scm AT sourcemage.org>
  • To: sm-commit AT lists.ibiblio.org
  • Subject: [SM-Commit] GIT changes to master z-rejected grimoire by Alexander Tsamutali (3f02f663bac1d905efb6ecb8135c1fd20bb67d83)
  • Date: Mon, 3 Mar 2008 02:23:56 -0600

GIT changes to master z-rejected grimoire by Alexander Tsamutali
<astsmtl AT gmail.com>:

ChangeLog | 3 +++
z-games/cpma/BUILD | 1 +
z-games/cpma/DEPENDS | 1 +
z-games/cpma/DETAILS | 35 +++++++++++++++++++++++++++++++++++
z-games/cpma/FINAL | 1 +
z-games/cpma/HISTORY | 3 +++
z-games/cpma/INSTALL | 11 +++++++++++
z-games/cpma/PREPARE | 1 +
z-games/cpma/PRE_BUILD | 4 ++++
9 files changed, 60 insertions(+)

New commits:
commit 3f02f663bac1d905efb6ecb8135c1fd20bb67d83
Author: Alexander Tsamutali <astsmtl AT gmail.com>
Commit: Alexander Tsamutali <astsmtl AT gmail.com>

z-games/cpma: new spell, a free modification for Quake III Arena

diff --git a/ChangeLog b/ChangeLog
index 06ac3eb..bc6a1d8 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,6 @@
+2008-03-03 Alexander Tsamutali <astsmtl AT gmail.com>
+ * z-games/cpma: new spell, a free modification for Quake III Arena
+
2008-03-02 Alexander Tsamutali <astsmtl AT gmail.com>
* z-games/teewars-bin: new spell, a fast-paced sidescrolling
multiplayer-only shoot 'em up game
diff --git a/z-games/cpma/BUILD b/z-games/cpma/BUILD
new file mode 100755
index 0000000..27ba77d
--- /dev/null
+++ b/z-games/cpma/BUILD
@@ -0,0 +1 @@
+true
diff --git a/z-games/cpma/DEPENDS b/z-games/cpma/DEPENDS
new file mode 100755
index 0000000..83975ab
--- /dev/null
+++ b/z-games/cpma/DEPENDS
@@ -0,0 +1 @@
+depends ioquake3-bin
diff --git a/z-games/cpma/DETAILS b/z-games/cpma/DETAILS
new file mode 100755
index 0000000..fab1901
--- /dev/null
+++ b/z-games/cpma/DETAILS
@@ -0,0 +1,35 @@
+ SPELL=cpma
+ VERSION=1.45
+ SOURCE=${SPELL}${VERSION/./}-nomaps.zip
+ SOURCE2=$SPELL-mappack-full.zip
+ SOURCE_DIRECTORY=$BUILD_DIRECTORY/$SPELL
+SOURCE2_DIRECTORY=$BUILD_DIRECTORY/$SPELL-mappack-full
+ SOURCE_URL[0]=http://download.sourcemage.org/mirror/$SOURCE
+ SOURCE2_URL[0]=http://download.sourcemage.org/mirror/$SOURCE2
+
SOURCE_HASH=sha512:f1d06d5403d76055260a46efe44f1067e4fa39b362221c947394fae1fcab2edfe59ecd487432d5c44071ea7d248c99dc2a23bcfb5fef72c527846edd86fbc41f
+
SOURCE2_HASH=sha512:bbc1ddd378f76ece224403ac7e1aeb1de2fec2756f438be07fb8f018e5e8cc6679cbf574eac51ce75daa0ee53b8b095ce5b46dffbd120df5450039ce754b9b37
+ LICENSE[0]="UNKNOWN"
+ LICENSE[1]="UNKNOWN"
+ WEB_SITE=http://www.promode.org/
+ ENTERED=20080303
+ ARCHIVE="off"
+ REJECT="unknown license"
+ STAGED_INSTALL="off"
+ SHORT="a free modification for Quake III Arena"
+cat << EOF
+Challenge ProMode Arena (CPMA or CPM; unofficially Promode) is a free
+modification for id Software's first-person shooter computer game Quake III
+Arena (Q3A). CPMA provides a gamemode which includes physics allowing for
+air-control, rebalanced weapons, fast weapon switching, improvements of
jumping
+techniques. It also provides a vanilla (unmodified physics engine) Quake III
+(VQ3) support, Multiview GTV and demo technology, enhanced bots AI, new maps,
+etc.
+
+Challenge ProMode Arena became the primary competitive mod for Q3A since the
+Cyberathlete Professional League announced CPMA as it's basis for
competition.
+The mod has its own division in Cyberathlete Amateur League, and also has its
+own competitions and leagues.
+
+CPMA physics has been implemented in other Q3A notable modifications, DeFRaG
+and Orange Smoothie Productions (OSP).
+EOF
diff --git a/z-games/cpma/FINAL b/z-games/cpma/FINAL
new file mode 100755
index 0000000..a1c49d1
--- /dev/null
+++ b/z-games/cpma/FINAL
@@ -0,0 +1 @@
+rm -r $SOURCE2_DIRECTORY
diff --git a/z-games/cpma/HISTORY b/z-games/cpma/HISTORY
new file mode 100644
index 0000000..3e5577a
--- /dev/null
+++ b/z-games/cpma/HISTORY
@@ -0,0 +1,3 @@
+2008-03-03 Alexander Tsamutali <astsmtl AT gmail.com>
+ * DETAILS, DEPENDS, PREPARE, PRE_BUILD, BUILD, INSTALL, FINAL,
HISTORY:
+ Created this spell
diff --git a/z-games/cpma/INSTALL b/z-games/cpma/INSTALL
new file mode 100755
index 0000000..9f0a447
--- /dev/null
+++ b/z-games/cpma/INSTALL
@@ -0,0 +1,11 @@
+INSTALL_DIR=${INSTALL_ROOT}/opt/ioquake3/cpma &&
+mkdir $INSTALL_DIR &&
+cp -rv * $INSTALL_DIR &&
+cd $INSTALL_DIR &&
+find_and_scam &&
+
+BASEQ3_DIR=${INSTALL_ROOT}/opt/ioquake3/baseq3 &&
+cd $SOURCE2_DIRECTORY &&
+cp -v * $BASEQ3_DIR &&
+chmod 640 ${BASEQ3_DIR}/map_cpm*.pk3 &&
+chown root:games ${BASEQ3_DIR}/map_cpm*.pk3
diff --git a/z-games/cpma/PREPARE b/z-games/cpma/PREPARE
new file mode 100755
index 0000000..b8424fe
--- /dev/null
+++ b/z-games/cpma/PREPARE
@@ -0,0 +1 @@
+source $GRIMOIRE/REJECTED_MSG
diff --git a/z-games/cpma/PRE_BUILD b/z-games/cpma/PRE_BUILD
new file mode 100755
index 0000000..11c2bc9
--- /dev/null
+++ b/z-games/cpma/PRE_BUILD
@@ -0,0 +1,4 @@
+default_pre_build &&
+mk_source_dir $SOURCE2_DIRECTORY &&
+cd $SOURCE2_DIRECTORY &&
+unpack_file 2




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