[cc-community] Strengthening the CC-BY-SA copyleft with respect to code

Maciej Pendolski beholder0x100 at gmail.com
Wed Dec 21 15:01:38 EST 2011


On Wed, Dec 21, 2011 at 8:50 PM, Rob Myers <rob at robmyers.org> wrote:
> To the extent that the script layer has "carnal knowledge" of the
> internal data structures of the game engine, the entire game engine
> would need to be GPL anyway.

GPL allows a System (here an engine) and its System Libraries (API
calls available for scripts) to be under any licence. Otherwise you
could not run open source software on Windows or compile it with
MSVC++.


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