[bittorrent] Introductory/endgame algorithms
Olaf van der Spek
olafvdspek at gmail.com
Fri Sep 30 04:05:04 EDT 2005
On 9/30/05, Elliott Mitchell <ehem at m5p.com> wrote:
> >From: Olaf van der Spek <olafvdspek at gmail.com>
> > On 9/30/05, Elliott Mitchell <ehem at m5p.com> wrote:
> > > > http://libtorrent.rakshasa.no/
> > >
> > > Unfortunately two issues here. First, http://libtorrent.sourceforge.net/,
> > > there is already a library of the same name out there. Second, despite
> > > claims to the contrary, the world is not ruled by C++, quite a few new
> > > things are written in C. Just because you're using C, doesn't mean you
> > > aren't doing OO (sorry, rant time there).
> > But what's the reason to use C instead of C++ in that case?
> Slightly better performance.
Why (if you write equivalent code)?
> I'm less concerned about the language, than
> the API; make sure it is usable from C.
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