[SM-Commit] GIT changes to master grimoire by Bor Kraljič (2dee37fe7ec56a6ca92dca35881d7319d03727d8)

Bor Kraljič scm at sourcemage.org
Sat Oct 9 10:02:32 EDT 2010


GIT changes to master grimoire by Bor Kraljič <pyrobor at ver.si>:

 libs/chipmunk/DETAILS |   26 ++++++++++++++++----------
 libs/chipmunk/HISTORY |    4 ++++
 2 files changed, 20 insertions(+), 10 deletions(-)

New commits:
commit 2dee37fe7ec56a6ca92dca35881d7319d03727d8
Author: Bor Kraljič <pyrobor at ver.si>
Commit: Bor Kraljič <pyrobor at ver.si>

    chipmunk: updated spell to 5.3.1

diff --git a/libs/chipmunk/DETAILS b/libs/chipmunk/DETAILS
index 11aa144..8619fda 100755
--- a/libs/chipmunk/DETAILS
+++ b/libs/chipmunk/DETAILS
@@ -1,14 +1,15 @@
           SPELL=chipmunk
-         VERSION=5.2.0
+         VERSION=5.3.1
           SOURCE=Chipmunk-$VERSION.tgz
 SOURCE_DIRECTORY=$BUILD_DIRECTORY/Chipmunk-$VERSION
    SOURCE_URL[0]=http://files.slembcke.net/chipmunk/release/Chipmunk-5.x/${SOURCE}
          WEB_SITE=http://code.google.com/p/chipmunk-physics/
-      SOURCE_HASH=sha512:3d1bc61bfffdee023487b0e2ac0680aae3328442be977c8d0f2f845545def198f0e201df787e1a78574c409be5e303b4cf131d920e27793d3b224128f2741a11
+     SOURCE_HASH=sha512:74c0f4cf52a95195737c0546396bc7860b719bb33b88db7e6fa49e12c1e61cf3e73b6f6c2ac44efa838cb650c7668f47709f0ca57c8c2ba112b99d15404b9aac
       LICENSE[0]=MIT
          ENTERED=20100316
         KEYWORDS="games library physics 2d"
            SHORT="chipmunk is a fast and lightweight 2D rigid body physics library in C"
+
 cat << EOF
 Fast and lightweight 2D rigid body physics library in C
 
@@ -17,16 +18,21 @@ Features:
     * Circle, convex polygon, and beveled line segment collision primitives.
     * Multiple collision primitives can be attached to a single rigid body.
     * Fast broad phase collision detection by using a spatial hash.
-    * Extremely fast impulse solving by utilizing Erin Catto's contact persistence algorithm.
+    * Extremely fast impulse solving by utilizing Erin Catto's contact
+    persistence algorithm.
     * Support for collision callbacks based on user definable object types.
-    * Flexible collision detection system with layers, exclusion groups and event based callbacks.
-    * Supports point and segment (raycasting) queries to the collision detection system.
-    * Impulses applied to contact points can be retrieved after the impulse solver has finished for gameplay effects.
-    * Several kinds of joints and constraints available along with an API for easily adding new kinds of constraints.
-    * Lightweight C99 implementation with no external dependencies outside of the Std. C library.
+    * Flexible collision detection system with layers, exclusion groups and
+    event based callbacks.
+    * Supports point and segment (raycasting) queries to the collision
+    detection system.
+    * Impulses applied to contact points can be retrieved after the impulse
+    solver has finished for gameplay effects.
+    * Several kinds of joints and constraints available along with an API
+    for easily adding new kinds of constraints.
+    * Lightweight C99 implementation with no external dependencies outside
+    of the Std. C library.
     * Many language bindings available.
     * Simple, read the documentation and see!
     * Unrestrictive MIT license.
-    * Makes you smarter, stronger and more attractive to the opposite gender! 
+    * Makes you smarter, stronger and more attractive to the opposite gender!
 EOF
-
diff --git a/libs/chipmunk/HISTORY b/libs/chipmunk/HISTORY
index 01c2da7..bf35180 100644
--- a/libs/chipmunk/HISTORY
+++ b/libs/chipmunk/HISTORY
@@ -1,2 +1,6 @@
+2010-10-09 Bor Kraljič <pyrobor at ver.si>
+	* DETAILS: updated spell to 5.3.1
+	  fixed long description wrap
+
 2010-03-16 Philippe "Puppet_Master" Caseiro <puppetmaster at sourcemage.org>
 	* BUILD, DEPENDS, DETAILS: Spell created



More information about the SM-Commit mailing list